Intro shot 1. The Burning Ship.. no, it's not literally on fire, stupid: )
Intro shot 2. This nice lady is a mission
Intro shot 3. This dude, throughout the game is called Read Phoenix, while the subtitles clearly says "Lead Phoenix".
Intro shot 4. That's Tillis - one of the player characters.
Intro shot 5. Shou - another player-character.
Intro shot 6. Somewhere between the movie Backdraft and Power Rangers, BR is definitely unique.
Intro shot 7. BR features a truely unusual (for a single-CD game) amount of high-quality anime video.
The title screen. The front-end of the game runs in Saturn's highest resolution. (704x448)
Selecting a save-slot. (704x448)
Note the "Mail" option. The victims you rescue throughout the game will send you fan-mail. Each victim is a unique and unusually fleshed out character. (704x448)
Selecting your character. Initially only two are available, but more will be unlocked as the game progresses. (704x448)
The tutorial stage explains the game mechanics in fine detail.
Chapter 1 opening in-game cutscene.
Occasionally, large portions of the environment collapse in real-time.
You will find few conventional "enemies" in Burning Rangers. Fighting fires - that's what the game is all about.
A great show of true alpha-blending - something Saturn is allegedly incapable of.
The game contains vast amounts of well-localized dialogue, several cheesy Jpop-ish tracks, as well as one of the first instances of voice-navigation system. Make sure you play it with sound on.
Teleporting a victim out of the burning complex.
Some portions of the game are played in the dark - yet another way of showcasing the great lighting engine.
Nice little in-game cutscene.
The view outside the windows might be a bit flat, but it sure is colorful.
The story is told through dramatic voice-overs and cinematic in-game cutscenes.
Pretty light effects. As a sidenote, the game's overall look and feel is reminiscent of Phantasy Star Online.
BR pushes Saturn's underpowered hardware to its limits and beyond. Just look at the awesome lighting!
The charged shot puts out large burning areas, but it doesn't create crystals.
Again - very impressive for Saturn!
More mission-end cinematicy goodness.
Like many Sega games of the period, BR ranks your performance at the end of each scenario.