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Ever since I can remember, strategy games have bored me. I've never cared about reliving historic navy battles on my television, or cultivating spices while infiltrating futuristic dynasties. After all, console games are about kicking ass with fast-paced action and state of the art graphics. And then came Command & Conquer. My world has changed.
With two CD's, one for NOD and one for GDI, Command & Conquer is a game that will take a long time to beat. Different routes lead to different maps, so even if you beat the game, there are maps that you haven't fought on. There are even hidden weapons in the game (can you find the nuclear weapons?). As a long time player of strategy war games, I can honestly say that this is one of the hardest. This game is a must have for Saturn owners who love this genre, and a great game for those who have never seen it before. Oh shoot, the GDI are blowing up my construction yard, gotta go!
Command & Conquer überzeugt vor allem durch eine ausgefeilte Künstliche
Intelligenz des Computergegners. Er machte es mir selten leicht, eine Mission zu erfüllen, ohne daß das Gefühl entstand, unfair behandelt worden zu sein -
also Motivation pur. So werden Neueinsteiger kräftig daran zu knabbern haben. Hinzu kommt die einmalige Missionsvielfalt. Von Befreien über Vernichten bis zur schlichten Sabotage ist hier alles vertreten. Auch die Komplexität der Missionen soll nicht unerwähnt bleiben. Die Grafik ist auf den ersten Blick eher zweckmäßig, jedoch liegt der Teufel im Detail: Die Level wirken sehr detailliert, die Einheiten sind allesamt gerendert und flüssig animiert. Daß sich Westwood sehr viel Mühe gegeben hat, zeigen auch die richtig flüssigen 90 Minuten Full Motion Video. Eine Träne bleibt leider in meinem Auge: Das Paßwort-System halte ich nicht für die optimale Save-Lösung. Trotzdem bleibt C&C eine Empfehlung allerfeinster Art.
Comparing the Saturn and PlayStation versions of C&C is an interesting exercise. Westwood has done a tremendous job with both ports of the game but the Saturn version is the one I'd go for, despite the fact that there are more missions for the PlayStation port. Obviously the video and CG clips look better on the PlayStation but I was surprised to see how much slow down the PSX version of C&C had (especially when the screen was covered with ant-like soldiers). Also, the grainier look of the Saturn port (as opposed to the smoothed out look of the PSX version) actually makes catching the smaller details a little easier on the eyes. Overall though, the two versions are nearly identical. The gameplay, audio and control are equally solid on both 32-bit systems.
All Game Guide
In conclusion, Command & Conquer is a great game no matter what platform it happens to be on. Even if you're not a fan of real-time strategy games, you will more than likely find this game to be an awful lot of fun. This is a must own game for anyone with a Saturn.
Electronic Gaming Monthly (EGM)
I remember this one from the PC a while back. I'm glad to say that I like this one just as much if not more. The soldier graphics are small but extremely detailed, and the buildings are fine. The music gets a little repetitous, but the sound effects are perfect (those enemy screams get better with each kill). Plus, there are many different options within the game like all the different types of buildings and soldiers you can construct. I also like the option of sending engineers inside the enemy compounds and taking them over. And this is only the tip of the iceberg - this has the qualities of a classic. Tight from start to finish.