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D (SEGA Saturn)

66
MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the SEGA Saturn release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.8
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall MobyScore (4 votes) 3.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Electronic Gaming Monthly (EGM)
The story and riddles in the other version really caught my attention. The Saturn release is a faithful reproduction of the original, but has an added feature that any player could get caught up in and enjoy - transition speed. The between-action pause common in the 3DO has been cut in half on the Saturn. Fast play combined with a great story is what players can expect from a detailed game like D. Plan on a lot of challenge and to be scared out of your wits.
80
GamePro (US)
Fans of Myst or 7th Guest will like the eerie yet easy fun of this game. But like most games of this genre, once you've played it, you've played it. So rent this for a weekend. Even if you don't get through it, you'll be fang-ful for the memories.
79
Game Players
Still, I've always been impressed by the 100% rendered graphics and the character animation, especially of the lead character, Laura, is nothing short of incredible. She does a better job of getting emotions across and getting you to feel them almost any of the real actors I've seen in FMV intro sequence. Scary stuff and worth more than a look.
73
neXGam
Offenbar orientierte man sich bei der Wahl des Spielenamens an der reelen Spielzeit des Titels - die ist mit zwei Stunden nämlich auch verdammt kurz ausgefallen. Wer Grafikadventures zudem langweilig, verbohrt und dämlich findet wird auch mit Lauras Abenteuer nichts anfangen können. Wem die eher gemächlichere Gangart des Genres gefällt und Laura vielleicht schon von Enemy Zero oder aber dem Dreamcast-Nachfolger D2 her kennt, mag vielleicht mal reinschnuppern...
67
Mega Fun
Was auf 3DO funktioniert, das muß auch auf Saturn und Playstation gehen, hat sich wohl Warp gesagt. Deshalb gibt es auch keine offensichtlichen Unterschiede zwischen den drei Versionen. Die allgemein gute Render-Grafik wirkt flüssig und die musikalische Untermalung vervollständigt das Gefühl eines Horrorstreifens, Das einzige woran ich hierbei zu mäkeln habe, ist das zu langsame Scrolling, wenn Laura sich mal um die eigene Achse drehen soll. Das stört insbesondere deshalb, weil wie erwähnt der Countdown bis zum Time Out unerbittlich ist. Die fortlaufende Story wird durch Rätsel aufgelockert, die im Prinzip jeder lösen kann. Dadurch wirkt D mehr wie ein Film, aber hier stellt sich die Frage, was Ihr davon habt. Das CD-Paket könnt Ihr durchaus mehrmals spielen, doch spätestens nach dem zweiten Anlauf dürftet Ihr Euch an der Endsequenz satt gesehen haben - es sei denn, Euch gefällt die Musik der nachfolgenden Credits so gut, daß Ihr sie nicht mehr missen möchtet. Warum auch nicht?
67
The Video Game Critic
Your character automatically moves toward vital objects, and there are no red herrings to be found. Unfortunately, by the time you get to disk 2, the slow movement and endless puzzles start to get tiresome. The replay value is gravely wounded by the fact that you can never skip the cinematics, which are often lengthy and annoying. But overall D is a spooky and worthwhile trip, at least the first time through.
55
Jeuxvideo.com
Majoritairement constitué de scènes cinématiques, D a très mal vieilli sur le plan purement technique et ce qui avait fait son succès et son originalité – à savoir ses scènes de violence explicites – ont de quoi faire sourire quand on pense à certaines productions vidéoludiques actuelles. Cependant, il occupe une place toute particulière dans le cœur des joueurs qui ont eu la chance de s'y essayer à l'époque. Pour ceux-là, il serait dérisoire de tenter d'accorder une note à un jeu qui fait partie intégrante de leur jeunesse et pour lequel ils gardent toujours un élan de nostalgie. N'hésitez d'ailleurs surtout pas à partager votre expérience via les commentaires en bas de page et à attribuer à D la note sentimentale qu'il mérite à vos yeux.
50
All Game Guide
D's most glaring problem is the lack of replay value. The lack of a save feature will force you to finish the game in one sitting. Puzzles are easy, which is good so that you can finish the game in the allotted two hours, but bad in that there is very little challenge to the game. While multiple endings exist, there is very little reason to play this game a second time since you already know the complete story and how to solve all of the puzzles.
40
Adventure Gamers
If the game has any real value at this point, it is as a snapshot of the time it was made. This game exhibited some technical advances that went on to be better implemented in subsequent games. As such it might be worth picking up if you happen across a copy as a curio of that past age. I was able to run the PC version of the game under DOSBox 0.72 with default settings, so at least technical compatibility isn't an issue. The game was also made for the 3DO, Sega Saturn and Sony Playstation, which serves as a reminder of just how old the game really is. If you’ve got one of those old consoles lurking in the attic, then you could squeeze a couple hours more use out of it with this game. Everyone else is probably better off giving it a miss, as it's roughly deserving a score little better than its title.