A space combat game like Wing Commander; you control space ship, as the lone man trying to save humanity from not one, but two alien races. It also has multiplayer modes like Race and Tag for IPX network users.
The name 'darklight' came from the original design concept of creating the render engine using not only 'light' but negative or 'dark light' which sped up rendering and gave a more dramatic effect. The game looked beautiful, and ran smoothly on average PCs of the day but in terms of gameplay was very much lashed together - I should know, I spent six months trying to make it vaguely playable. And failed. It looked good though. Add
Did You Know?
Being one of the last commercial DOS games released, Darklight Conflict has a surprisingly advanced software 3D rendering engine that produces effects normally only seen in hardware 3D engines. So much so, in fact, that one reviewer for Gamecenter stated that "The convergence of sharp graphics, smooth frame rates, detailed sound, real-time light sourcing, and varied weaponry is unparalleled. The light sourcing is remarkably thorough, emitting from explosions, stars, engine exhaust, comet trails, and even navigation lights." Add