Iron Man / X-O Manowar in Heavy Metal (SEGA Saturn)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 2.3
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.3
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 2.3
Story / Presentation The main creative ideas in the game and how well they're executed 2.3
Overall User Score (3 votes) 2.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mega Fun (Aug, 1996)
Iron Man X-O Manowar zeigt seine Stärken zwar nicht in dreidimensionalen, grafischen Orgien wie sie bei vielen Games zu finden sind, vielmehr ist es die Abwechslung und der Spielspaß welcher gut umgesetzt wurde. Der bombastische Soundtrack unterstützt das Abräumen auf dem Bildschirm hierbei zusätzlich. Desweiteren gefällt das unterschiedliche Design der Levels. Einmal wird durch ein Fabrikgelände marschiert, ein anderes mal befindet Ihr Euch im Weltraum und dürft Asteroiden und feindliche Raumschiffe ausschalten oder Ihr bekommt es mit einem überdimensionalen Drillbohrer zu tun, dem Ihr die Bohrarme abballern müßt. Mit einem Freund zusammen im Bunde macht das Spiel allerdings so richtig Laune. Fazit: Zwar nicht der absolute Überhammer aber für alle Freunde des Genres, schon wegen des derzeitigen Mangels solcher Games auf den Next Generation Konsolen, zu empfehlen.
Video Games (Sep, 1996)
Mit etwas mehr Detailliebe in spielerischer Hinsicht hätte sich Iron Man/X-O Manowar ein “gut“-Gesicht verdient. So bleibt‘s bei einem gnädigen “geht so“. Eingefleischte Marvel-Fans sollten trotzdem ein Auge riskieren - die umfangreiche Präsentation ist es allemal wert. Zwischen Saturn und Playstation-Version sind keine Unterschiede feststellbar.
GameSpot (Dec 01, 1996)
In short, Heavy Metal feels as though it was hastily thrown together. The result is a game that could have easily used another six months of development. People looking for a good action scroller should look elsewhere. Comic book and side-scroller fans could better spend their time reading a good comic book or going back to their SNES or Sega Genesis.
That last comment sums up Iron Man/X-O Manowar in Heavy Metal, boring. Its formula has been repeated throughout the history of console gaming and it's tired, old, and unoriginal. The action is uninspired, the visuals are dark, problematic and grainy, and the concept is dull. Only if you are a diehard fan of Iron Man or comic books would you even think about checking this game out. Even if you are one of these people, you're bound to be extremely disappointed.
Electric Playground (Mar 19, 1997)
Even if you've gone on record saying that you've never played a videogame before, you've probably still played a game exactly like Heavy Metal. The concept and execution of this title is so ridiculously simple and derivative it's almost an insult to Saturn owners. People packed up their SNES and Genesis for games like this? I don't think so.
The Video Game Critic (Jul 22, 2000)
The best part of the game is the ability to fly and hover. That works pretty well, but the basic gameplay is redundant. The graphics aren't anything to write home about either, with the objects being blurry and pixilated. The levels are unoriginal and boring. Hey look - there's an elevator stage. Gee I've only seen that in every fighting game I've ever played! And at the end of each stage, you are awarded one ridiculously long password. I'd pass on this one.