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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (1 vote)
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Moeilijk maar uitstekend 32-bit platformspel waarvan de beperkte variatie in tegenstanders ruimschoots wordt goedgemaakt door de vele gevarieerde levels. De heftige soundtrack en mooie graphics tillen het spel zeker boven de middelmaat uit.
I would have preferred a more happenin' rock star (a purple pompedour?), but otherwise I found JB quite enjoyable. JB took a while to get the feel for, but once I configured the buttons right and got into it I found this a well thought out and unique adventure with great visuals, cool CG and brain twisting levels. I think a sequel is in order. Hey, deja vu! I liked the PS version just a bit more. The CG's cleaner and there's more sound FX.
Fans looking for a humorous cross between Earthworm Jim and Donkey Kong Country should check out Johnny. He's the hottest thing since Bug and the coolest cat in town.
For side-scrolling masters, however, Johnny Bazookatone is a great-looking, challenging action game with a genuine sense of rock 'n' roll style.
Video Games & Computer Entertainment
Johnny Bazookatone is a pretty average platform/action-game with your requisite sumptuous backgrounds and killer sound. Hell has never looked so appealing, actually.
The Video Game Critic
Johnny's firepower is weak, and the charge attack is useless because it takes forever to power up. And don't even get me started with those slow-motion underwater stages. Blues music plays throughout Johnny Bazookatone, and it's appropriate considering how sad this game will make you feel.