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Another arcade-perfect 4MB translation from Capcom...too bad it's probably going to be the last. If you're looking for a great Saturn fighter, give Marvel Super Heroes Vs. Street Fighter a shot!
High Voltage Online
Ho well, apart from that small problem I have, take everything I said in my XSF Saturn review, add a smidge from my MSF Arcade review, and you’ve got my MSF review. Recommended for the vs. games fans out there.
Lens of Truth
Marvel Super Heroes vs Street Fighter may not have been the upgrade everyone was expecting, but what it brought to the table added some great new aspects to the tag team fighter. Not only was the added gameplay great but it was a stepping stone for what was to follow. The new characters make for a welcome change and since MSH vs SF hit the home console only six months after X-Men vs SF, the switching from one to the other kept them both fresh. Again though since this title utilizes the 4 Meg RAM cart it never hit western shores officially. But remember all, the GREATEST game announcer ever!
Marvel Super Heroes vs Street Fighter est dans la continuité de X-Men vs Street Fighter. Cependant il est un poil décevant car son roster fait moins envie. On se consolera avec les personnages bonus et autres versions "evil". Le jeu a gagné un mode survival, mais cela reste tout de même assez limité en terme de modes de jeu. Il est au final un poil moins bon, mais reste tout de même un jeu indispensable pour tout bon fan de jeu de baston made in Capcom.
When it comes to 2D, the Saturn gets the last laugh. As the fourth Capcom game to support the 4MB RAM cartridge, Marvel Super Heroes vs. Street Fighter joins a collection of arcade-perfect conversions of fighting games.