User Reviews

There are no reviews for the SEGA Saturn release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Overall User Score (8 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mean Machines (Jan, 1996)
The definitive and final nod towards MK2. Will just about fill the five month gap until MK3.
Joypad (Dec, 1995)
Le problème avec ce jeu, c'est que malgré sa qualité somme toute acceptable, il est vieux. Et on a aussi envie de passer à autre chose. Virtua Fighter Remix, par exemple...le sang ne fait pas tout le jeu... Maintenant, les nostalgiques pourront apprécier.
GamePro (US) (Apr, 1996)
This is basically the best MK II available and a welcome relief for Saturn owners jonesin' for their Mortal fix. Saturnites will be waiting a while for Ultimate MK, so they should pick this up. But if you have yet to make a system choice, this version is nowhere near the quality of MK 3 for the Playstation. This Mortal just isn't Kombat ready.
Granted, MK II is a better game than MK 3 (which isn't even available for the Saturn), but come on, haven't you outgrown this game yet?
MK2 on Saturn is the best translation for home systems, but it definitely does have it's flaws. The load time should be much improved, especially when you do a fatality or Shang Tsung's morph. There is also no "Toasty!" when Scorpion performs his fatality. Lastly, the music should actually be the original MK2 music, not the redone music that is in the Saturn version. The graphics are great and the control good, but with all these inconsistencies, it left me wanting more.
Frankly, MK2 Saturn was a half-assed attempt to make a quick buck on the MK name by Acclaim, who has also put out noticably incomplete versions of other games (such as Wrestlemania and Revolution X). And this just tarnishes their already soiled name even more. If you're looking for a good MK2 time, shove your 16-bit (or 32x) version in your machine and play it, you'll have more fun with that than this.
If there was no lag between moves, Mortal Kombat II might be acceptable, but as it stands, this is merely a pale shadow of its Arcade older brother. If you're looking for a top-notch Mortal Kombat II experience, be sure to check out the excellent Sega 32X or SNES versions -- just stay away from this mediocre fighter.
GameFan Magazine (Mar, 1996)
Although I can't claim to be a fan of Mortal Kombat II, I've played the arcade original enough to tell that the new Saturn version is the exact same game with screwed up animation, sound and color. Add to this the fact that the Saturn version needs to quickly load every special move the first time it's performed and you'll end up with an unattractive choppy mess that pales in comparison to the SNES version. In fact, this game wasn't that good in the first place and Probe somehow made it worse.
This is just a lazy port and one of the most disappointing ones of all time. Just this year (2004), we finally get a solid home translation of the game on "Midway's Arcade Treasures 2." The Saturn port should have been this perfect as well. You may be able to accept the issues here had numerous other 2-D titles stayed away, but they didn't and that proves there is no excuse for this disaster.