NiGHTS into Dreams... Reviews (SEGA Saturn)

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ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Strange, but awesome. Nick Seafort (22) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 3.8
Overall User Score (72 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The high-speed looping gameplay, enhanced by the freedom and power of flight, is more captivating than ever! The incredibly animated character, fantastic worlds and sound, create a hypnotically magical atmosphere. Completing it is easy, but that's not the objective. After initially hanging on for dear life, you suddenly become aware of the razor-tuned gameplay within, goading you to be the best. It's all about rewards. That's why the A-Life is fascinating. Developing your own worlds, breeding your own creatures (monsters if you want) is chilling. Each game should come with adoption papers! And the ever-mutating music is as amazing as it sounds - it IS the best! People judge games by technical merit, as such NiGHTS won't be acclaimed as the greatest. It has too many graphical shortcomings. But beneath the surface it's doing things never done before. NiGHTS has provided me with the most enjoyment of all the games this month. It's my favourite game, and you HAVE to play it!
Entertainment Weekly (Sep 20, 1996)
After a nightmarish wizard starts robbing children of their dream energy, you leap into the body of Nights — a jesterlike fellow who zooms, loops, and spins through the air at dizzying speeds — to collect the glowing fragments of your own stolen dreams. As you rack up points, you get to perform graceful acrobatic stunts that offer a more compelling sensation of soaring than most flight simulators.
Nights, a wonderful game brought to you by the same man who created Sonic. What does one do in the game? Well, you basically fly around collecting little blue balls. If you don't already own this game, plan on getting it. Its a masterpiece. Featuring brilliant 3d graphics, Nights takes you into another world. Game play like nothing before, the worlds are large and highly detailed, after a few hours of playing this game, I can say that its only the beginning.
Game Revolution (Jun 06, 2004)
Nights is a must have for any Saturn owner. Even if you personally don't like the game, buy it just to show off to Playstation owners. The new analog controller is a welcome edition to the Saturn and will undoubtedly be used more in the future. With games like Nights, Virtua Fighter 2, and Panzar Dragoon Zwei, it appears as though Sega is finally showing the true power of their home system.
Coming Soon Magazine (Nov 15, 1996)
Words are missing to describe my feelings towards Nights. Its eye-popping graphics combined with a great game play and the enchanting soundtrack make this game enter straight into the legend.
Sega Collectors Guild (Apr 02, 2003)
Overall, Sonic Team has provided us with another masterpiece. NiGHTS is extremely well-designed and a must have for all Saturn owners. With its unique and enjoyable gameplay, as well as a story that we can all somewhat relate to, NiGHTS is a classic gaming experience that everyone should get to experience. And, unlike most good Saturn games, you can still get this game fairly cheap on ebay, so go buy it now.
Mean Machines (Sep, 1996)
It looks great, sounds great, plays brilliantly and has more personality than a dozen Marios. What more could you possibly want? Move over Sonic, there's a new kid on the block.
NiGHTS Into Dreams is quite possibly the single most fun that I have had on the Saturn so far. Flying around the screen, you collect orbs, drop them off in what looks like a jellyfish of sorts, then move on to the next level. You’ll play these horizontal flying levels until you reach a boss, the most challenge that you’ll get out of the game.
The Video Game Critic (Jan 11, 2005)
The game's happy, upbeat music is high quality and pleasant. Nights may take a while to grow on you, but there's no denying the game's unconventional genius. Ultimately it failed to resuscitate the faltering system, but it's a title many Saturn owners will always cherish.
90 (Sep 20, 2007)
Was Yuji Naka und seine Jungs hier erschaffen haben, grenzt schon fast an Genialität. 2D und 3D derartig zu verbinden ist mal was Neues - was gutes Neues! Nicht nur die spitzen Grafik und der Ohrwurm-Sound machen dieses Spiel zu einem Highlight, sondern die gesamte Spielbarkeit. Es macht einfach unbeschreiblich viel Spass, mit NiGHTS durch die Luft zu fliegen und wunderschöne Stunts zu vollziehen. Ein klarer Pflichtkauf für alle Saturn Besitzer!!
90 (GAF) (Apr 26, 2003)
Sonic Team’s underrated gem, NiGHTS into Dreams… Players looking for an 80 hour epic should look elsewhere, but anyone interested in something different should definitely check out NiGHTS. Saturn consoles are fairly cheap on eBay, and a copy of NiGHTS with a 3D controller is also relatively easy to find as well. Sadly, this game did not get the kind of success that it deserved in the US, and a sequel has yet to be announced. However, the forthcoming version of Phantasy Star Online for the Gamecube will have a NiGHTS mini-game that can be downloaded to a Gameboy Advance… perhaps if we are lucky, that is an indicator that a market does exist for a NiGHTS sequel, and one day NiGHTS will fly again onto consoles.
Defunct Games (Jun 25, 2005)
NiGHTS is Sonic Teams answer to anybody who complained that Sonic the Hedgehog was too 2-dimensional. But even in 3D, NiGHTS still suffers many of the problems that plagued Sonic for so many years.
Mega Fun (Aug, 1996)
Nights bietet Spielspaß pur. „Träume werden wahr“ könnte der Untertitel für Yuji Nakas Geniestreich lauten. Endlich wird uns in einer beeindruckenden Grafikorgie und Detailfülle gezeigt, was die Prozessoren des Saturns wirklich zu leisten vermögen. Auch die wunderschöne, verträumte und gewaltfreie Handlung versetzt den Spieler in ein entzücktes Staunen. Das Handling der Spielfigur geht erfreulich exakt von der Hand. Hierzu trägt auch das neue, wohldurchdachte Pad, welches einfach hervorragend in der Hand liegt und auch für andere Games herrlich zu gebrauchen ist, bei. Nights verzaubert einen derartig, daß man das Gefühl und den hervorgerufenen Schwindel kaum in Worte zu fassen vermag. Der einzige negative Aspekt wird durch das Zeitlimit in den einzelnen Abschnitten verursacht. Da man aufgrund dessen nicht ewig in die Levels abtauchen und versinken darf.
IGN (Aug 18, 2008)
NiGHTS into Dreams... is rightfully one of the Saturn's top games -- along with a handful of other games, it helped define the console. SEGA was masterful at delivering innovative, unique games that were not necessarily mainstream appealers, but it knew exactly how to please its loyal base. And NiGHTS is definitely one for the base. If you have a Saturn and its without NiGHTS, your collection is woefully incomplete.
Video Games (Jul, 1996)
Selten wurde die Erwartungshaltung eines Saturn-Spiels von Sega so effektvoll geschürt. Um eines gleich vorwegzunehmen: Den versprochenen Mario-64-Killer bekommen wir hier mit Sicherheit nicht geliefert. Nights-Spieler werden zwar von innovativen Ideen verblüfft, von entzückenden Flugkapriolen verzaubert und von knackigen Endgegnern herausgefordert, doch trotz des überwältigenden Präsentationgrades wollte sich bei mir kein blitzartiges Suchtgefühl einstellen, wie es Mario 64 hervorgerufen hat. Einmalig mutig und grandios stimmungsvoll sind dafür Musik und Soundeffekte - auf der Sourround-Anlage ein wahrer Ohrenschmaus. Farbenprächtiger, auf wendiger und vor allem ideenreicher läßt sich eine kunterbunte FantasyWelt kaum realisieren. Die Motivation wird in erster Linie durch die phänomenale 3D-Grafik und den abwechslungsreichen Soundtrack geschürt. (…) Fazit: Nights ist zwar kein “Ich-laß-alles-dafür-liegen“-Spiel wie Super Mario 64, aber kaufen könnt Ihr es Euch trotzdem.
85 (Aug 18, 2010)
Difficile d’attribuer une note en toute impartialité à un tel jeu. D’un côté, il est considéré comme culte par un bon nombre de joueurs mais a par ailleurs souffert d’un vieillissement assez flagrant. Une part de la magie des voyages oniriques de l’époque a disparu, évincée par des défauts graphiques. Cependant, il suffit de passer outre cet aspect pour découvrir un jeu enchanteur, ne serait-ce que grâce au potentiel illimité offert par son gameplay, pourtant très basique. Ce que l’on consacre à l’investigation des possibilités offertes par ce titre, Nights le rend au quintuple, surtout si vous êtes fan de scoring. Finalement, il serait vraiment dommage de passer à côté du titre qui a donné son image de marque à la Saturn pour des raisons graphiques, l’expérience de jeu qui s’en dégage étant tout simplement unique.
Edge (Aug 02, 1996)
Sonic was a very focused game a clear aim, making it easy to pick up and play. By contrast, a lot of the time Nights feels as if its gameplay has been made to fit within a set of technological displays of competence, with good 3D, excellent texture mapping, total freedom of movement for characters, fast polygon movement - selling points for the Saturn around which a game has been framed. Nights is an enigmatic game that the public might take to their hearts or might reject out of hand. Either way, it's not quite good enough to be a all-time classic.