User Reviews

There are no reviews for the SEGA Saturn release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall User Score (5 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mean Machines (Sep, 1996)
It is, frankly, old hat, now that stupendous conversions of Virtua Fighter 2, Streetfighter Alpha and Mortal Kombat 3 are sharing shelf space like this, it's heading for extinction.
Mega Fun (Jul, 1996)
Primal Rage auf dem Saturn gleicht der PS-Version wie ein Ei dem anderen. Auch hier wurde der Bildausschnitt gegenüber den 16-Bit-Versionen „hernagezoomt“. Die Szenarien werden zwar links und rechts beschnitten, aber die Dinos wirken wesentlich größer und gewaltiger. Und obwohl es sich um ein klassisches 2D-Beat‘em Up handelt, wirken die Kampfarenen durch die herumhuschenden Flugsaurier und zurückgesetzten Landschaften ungeheuer plastisch. Hört sich klasse an. Wo liegt denn nun bitte das Manko des Games? Nun ja, nehmen wir ersteinmal die grauenhaft miserable Kollisionsabfrage her, die streckenweise für Frust sorgt. Ein weiterer Kritikpunkt wäre die geringe Anzahl der Fighter. Auf einer CD-ROM dürfte man doch ein paar zusätzliche Kämpfer unterbringen können. Außerdem ärgert es uns immer häufiger, daß einige Softwareschmieden immer noch nicht registriert haben, daß beim Saturn Highscores problemlos gespeichert werden können.
GameFan Magazine (Jun, 1996)
Primal Rage needs a major overhaul to compete in the ever-evolving world of fighting games. The overly complex control scheme coupled with slow, large characters just doesn't cut it in the gameplay department these days. Graphically of course, PR remains a great game and the Saturn version is hard to distinguish from the coin-op. That is, until you see the hurtin' FMV. The music is pretty weak too, but it always was.
All this aside, Primal Rage still isn't a great fighting game. None of the previous home versions have been able to capture the carnage of the arcade original, and sadly, neither has the Saturn.
The Video Game Critic (Mar 26, 2002)
The animation is choppy and the collision detection is lousy. Certain dinosaurs, like the T-Rex, have a very limited number of attacks (mostly bite and tail), making the fights boring and repetitive. Blood flies and dust is kicked up, but it all looks terribly fake. Although you can pick up and eat human spectators to replenish your energy, it's difficult to do execute in the heat of battle, and thus is rarely a factor. Primal Rage was released on many consoles, but each one was the same: all style, no substance.