Description
Self Destruct is a hectic top-down arcade shooter made for the
TIGSource PG competition. Players control a small ship that needs to survive 250 waves of enemies. The hook for this game is that all enemy waves are procedurally generated, making each gameplay sessions different.
The small ship is able to shoot, use a shield (limited amount) and launch a nuke that clears the entire screen. Defeated enemies leave behind four types of bonuses: blue (restores the shield), red (upgrades the weapons), yellow (restores the nuke) and green (maxes out everything). Despite using an offline executable, the game originally could only be played when connected to the internet to use the online highscore tables. Later, an offline version was released as well.
Part of the Following Group
User Reviews
There are no reviews for this game.
The Press Says
There are no rankings for this game.
Forums
There are currently no topics for this game.
Trivia
There is no trivia on file for this game.
This entry to the MobyGames database was contributed by
Sciere
(123558) on Feb 26, 2009.