Genre
Perspective
Non-Sport
70
MobyRank
100 point score based on reviews from various critics.
3.2
MobyScore
5 point score based on user ratings.

Description

Serious Sam: Double D is the first game in the series of three indie titles designed to promote the release of Serious Sam 3: BFE. It is a side-scrolling 2D action shooter with a unique cel-shaded graphic style, reminiscent to that of Weapon of Choice, with surreal enemy designs and limbs being individually animated. It serves to capture the frantic arcade action of Serious Sam: The First Encounter in a 2D format, with dozens of ridiculous enemies spawning at you at rapid rates, having to clear them out with your heavy arsenal of weapons.

In an alternate reality where Sam has killed Mental, General Maxilla revives Mental's dead troops and genetically engineers some of his own in an attempt to take over the Earth. However, Sam won't have any of that and sets out to destroy him and his hordes. Classic enemy types such as Bio-Mechanoids, Beheaded Kamikazes, Rocketeers, Bombers and more have been redrawn in a wacky cel-shaded style. New, absurd enemies include flying chimpanzees and Vuvuzela pancakes. The player roams throughout Egyptian tombs, ancient cities, the Jurassic era and lava temples, annihilating enemy forces one by one. This is intercut with humorous dialogs by Sam and his surgically implanted, sentient AI combat analyzer - NETRICSA, as well as cutscenes where General Maxilla attempts to assemble his aggressive, but dim-witted troops, to no avail.

The main feature of the game is the Gunstacker system, which allows you to stack up to six guns one on top another. It's like making a big tall plate of nachos, only the nachos are guns. Rocket launchers, tommy guns, shotguns and laser rifles can be combined to create a devastating force of firepower that can rip through hordes with ease. There are a total of 18 levels, with various secret passageways and challenges that can be unlocked by finding logo pies of the developer, which pit you against masses of a predominant enemy type at once, with a kill count objective.

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User Reviews

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The Press Says

Splitkick Sep 14, 2011 8 out of 10 80
Brutal Gamer Sep 07, 2011 7.5 out of 10 75
Destructoid Sep 10, 2011 7 out of 10 70
IGN Sep 02, 2011 7 out of 10 70
Jeuxvideo.com Sep 08, 2011 13 out of 20 65
Eurogamer.net (UK) Sep 20, 2011 6 out of 10 60

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Trivia

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This entry to the MobyGames database was contributed by DNMP (169) on Dec 14, 2011.
 

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