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Seymour Goes to Hollywood

Seymour Goes to Hollywood Amiga Intro

MISSING COVER

MobyRank MobyScore
Amstrad CPC
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ZX Spectrum
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Amiga
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Description

Seymour goes to Hollywood to star in his first motion picture. As he arrives in his limousine, he soon discovers that the Dirk, the studio manager, has disappeared in Miami. Seymour must start production of his film by himself.

Seymour Goes To Hollywood is a platform action game similar to Dizzy, this time replacing the egg character with an amorphous blob of unknown origin. Like in the Dizzy games, the main objective is to collect everything that isn't nailed down (using the fire button) to solve puzzles. In the upper left portion of the screen sits an inventory with three slots and beside that the score points and the energy bar. Seymour loses energy when touching dangerous objects and hazardous environments. When the bar gets empty, Seymour transforms into a pile of bones and the player loses one life. The game starts with three lives (shown as clack boards under the energy bar) and no way of saving progress.

Screenshots

Seymour Goes to Hollywood ZX Spectrum The first loading screen is an advert collage of Codemasters other games
Seymour Goes to Hollywood DOS Secretary
Seymour Goes to Hollywood Commodore 64 Title screen
Seymour Goes to Hollywood Amiga Intro

Alternate Titles

  • "Seymour at the Movies" -- Amstrad CPC/Commodore 64/ZX Spectrum in-game title (on Loading & Title screen)

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The Press Says

Amiga Joker Amiga Jul, 1992 53 out of 100 53

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Contributed to by Macs Black (77784)