Viewing Release: All PlayStation 2 PSP Windows Xbox

PlayStation 2 Screenshots

[Main Menu (EXTRA option appears after finishing the game once)]

Main Menu (EXTRA option appears after finishing the game once)

[Intro opening makes a nice combination of 3D that looks pencil-drawn effect.]

Intro opening makes a nice combination of 3D that looks pencil-drawn effect.

[Eike Kusch, game's protagonist.]

Eike Kusch, game's protagonist.

[Hopping arrow above the door will iondicate whether you may currently enter (or try to) some building.]

Hopping arrow above the door will iondicate whether you may currently enter (or try to) some building.

[Every action such as chit-chat will take a very precious time you do not have, so spend it wisely.]

Every action such as chit-chat will take a very precious time you do not have, so spend it wisely.

[When inside a building, you can use first-person perspective to closely examine certain... ahem, cakes.]

When inside a building, you can use first-person perspective to closely examine certain... ahem, cakes.

[Green glowing objects are the main thing you collect throughout the game, and allow you to travel through time.]

Green glowing objects are the main thing you collect throughout the game, and allow you to travel through time.

[Since time is of the essence in this game, be always on the run.]

Since time is of the essence in this game, be always on the run.

[If you ever get lost, check out the map. Note that map will be different if you're in different timelines.]

If you ever get lost, check out the map. Note that map will be different if you're in different timelines.

[Different time means different lighting effects, different years, different people, but same town.]

Different time means different lighting effects, different years, different people, but same town.

[Talk to the fortuneteller to find out the time you'll die next in.]

Talk to the fortuneteller to find out the time you'll die next in.

[Winter climate... and early 20th century.]

Winter climate... and early 20th century.

[First time you get whipped a few centuries back to the past it may be a surprise, but after twenty such jumps, you get used to it.]

First time you get whipped a few centuries back to the past it may be a surprise, but after twenty such jumps, you get used to it.

[Coming from the future may create a love-strike in a native women's hearts, choose your answers wisely.]

Coming from the future may create a love-strike in a native women's hearts, choose your answers wisely.

[Talking to Hugo... a boy that believes you come from the future. Huh, is that just a harmless fantasy, or can it turn into something vile and dangerous?]

Talking to Hugo... a boy that believes you come from the future. Huh, is that just a harmless fantasy, or can it turn into something vile and dangerous?

[Browsing through your inventory.]

Browsing through your inventory.

[When you encounter cinematic you previously saw, you will, but only then, be able to skip it.]

When you encounter cinematic you previously saw, you will, but only then, be able to skip it.

[Searching for some clues in 1st-person perspective.]

Searching for some clues in 1st-person perspective.

[What for you may appear as the same day, for some may be four long years.]

What for you may appear as the same day, for some may be four long years.

[Game has several different endings, and some of your answers may interfere with courses of the plot.]

Game has several different endings, and some of your answers may interfere with courses of the plot.


Windows Screenshots

[Title Screen.]

Title Screen.

[Establishing Shot]

Establishing Shot

[Our Hero Eike (pronounced ike).]

Our Hero Eike (pronounced ike).

[The PC version of the game runs at a maximum 800x600 resolution.]

The PC version of the game runs at a maximum 800x600 resolution.

[The credits scroll through in game cinematics.]

The credits scroll through in game cinematics.

[You get killed before you even get to do anything. Here you are in limbo.]

You get killed before you even get to do anything. Here you are in limbo.

[The game features detailed interiors,]

The game features detailed interiors,

[memorable NPC's,]

memorable NPC's,

[as well as the best looking pasta in any game ever made.]

as well as the best looking pasta in any game ever made.

[Product placement for Movado watches.]

Product placement for Movado watches.

[Your ingame screen after about 10 minutes of in game cinematics. Finally you get to do stuff!]

Your ingame screen after about 10 minutes of in game cinematics. Finally you get to do stuff!

[You can talk to a few NPC's and they usually have a few things to say and have important clues.]

You can talk to a few NPC's and they usually have a few things to say and have important clues.

[Running to the Town Hall]

Running to the Town Hall

[Interiors of Town Hall]

Interiors of Town Hall

[The game contains you in the selected border with the use of wild dogs blocking your way.]

The game contains you in the selected border with the use of wild dogs blocking your way.

[Entering the Fortune Teller's house. Notice the creepy hidden pictures in the wallpaper.]

Entering the Fortune Teller's house. Notice the creepy hidden pictures in the wallpaper.

[The Fortune Teller.]

The Fortune Teller.

[She will tell you when you'll die and will also give you clues as to how to survive.]

She will tell you when you'll die and will also give you clues as to how to survive.

[The game is full of memorable quotes.]

The game is full of memorable quotes.

[You even get to travel through time. Here's Eike in the past.]

You even get to travel through time. Here's Eike in the past.

[er... That's not what it looks like. I dropped something.]

er... That's not what it looks like. I dropped something.


 

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