User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Shadowbane

Advertising Blurbs

Inside Flaps:

    "The Next Great Online RPG"
    _CGW



  • Extensive guild system allows for true social and political maneuvering, probationary member voting, guild ranks and titles, war declarations and assassinations

  • Complete Personal Housing system enables players to build their own cottages, houses, villas and citadels

  • Detailed magic system with over a dozen schools of magic including Summoning, Wizardry, Channeling and Psionics

    Contributed by Corn Popper (69755) on Jun 27, 2003.

Back of Box:

    Massively Merciless



    After a millennium of strife, toil, and struggle, the world of Aerynth suffered a massive catastrophe from which it has yet to recover. You must choose how to survive in this new and treacherous land. Whether the path is to quest alone, build a city, rule an empire or besiege enemy kingdoms, you are empowered to follow your calling. Only in Shadowbane can you truly change the world.

  • Experience a groundbreaking blend og MMO role playing and large-scale strategy that blazes new paths of possibility - embark upon quests, run shops, build cities and siege castles in your bid to create or crush empires.

  • Physically affect the terrain, buildings, politics and history of Shadowbane and discover the first MMO with a truly Dynamic World.

  • Build characters using a deep multi-classing system to create unique combinations of professions, classes, skills, powers and fighting styles as you progress - for boldly original characters you can't play in any other world.

    Contributed by Corn Popper (69755) on Jun 27, 2003.