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Description

Shadowgrounds Survivor is a sequel to the 2006 top-down shooter Shadowgrounds. Some time has passed after gruesome alien attack on human colony on Ganymede and only three man has survived.

SS is still a shoot'em up game in traditions of Alien Breed and more recent Crimsonland. You will control three different characters, each has their own set of available weapons(three of them) and skills. On couple of levels you also can mount in a turret and mech suit.

Player now has access to more weapon and character upgrades, like automatic healing and several special attacks. Upgrade parts are still being collected from severed enemies and supply boxes, scattered around the level.

One of the most important additions to Shadowgrounds is the AGEIA physics engine, which making sequel levels much more interactive with hundreds things you can crush. However this enhancement has a price - to play on "high" physics settings developers suggesting Dual Core CPU and AGEIA PhysX card.

Screenshots

Shadowgrounds Survivor Windows A difficult obstacle to overcome.
Shadowgrounds Survivor Windows Main Menu
Shadowgrounds Survivor Windows They want take me alive easily!
Shadowgrounds Survivor Windows One of the few dialogs in game.

Promo Images

Shadowgrounds Survivor Screenshot
Shadowgrounds Survivor Screenshot
Shadowgrounds Survivor Screenshot
Shadowgrounds Survivor Screenshot

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User Reviews

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Critic Reviews

Worth Playing Windows Jan 18, 2008 8.9 out of 10 89
V2.fi Windows Dec 27, 2007 85 out of 100 85
Game Revolution Windows Jan 22, 2008 B+ 83
AceGamez Windows 2007 8 out of 10 80
HonestGamers Windows Jul 07, 2008 8 out of 10 80
Gameplay (Benelux) Windows Jan, 2008 78 out of 100 78
IGN Windows Jan 29, 2008 7.6 out of 10 76
GBase - The Gamer's Base Windows Feb 07, 2008 7 out of 10 70
Jeuxvideo.com Windows Jan 28, 2008 14 out of 20 70
GameStar (Germany) Windows Jan 30, 2008 62 out of 100 62

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Trivia

Extras

The German release of the game includes the official soundtrack by Ari Pulkkinen and an exclusive level for the survival mode.
Contributed to by Sciere (381333), Virgil (5965) and MichaelPalin (1277)