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Viewed isometrically, this role-playing game saw you leading a party of four intrepid souls on a mission to restore peace to the land. Sixteen levels awaited them, all filled with traps and monsters. Spells could be collected as the game went on, and multiple ones cast in quick succession. The characters could be split, and sent off on different routes and tasks to save time.

The game’s title was inspired by its innovative use of light, or rather of darkness. Nothing could be seen without the torches your characters had; these meant that vision faded outside their circular arc. You had to manoeuvre the torch around to reveal secret areas, and it could be used to ward off some monsters, although it alerted others to your presence.


Shadowlands DOS Generating a party (EGA)
Shadowlands DOS Starting location (EGA)
Shadowlands DOS An alternate layout - body parts can be selected (EGA)
Shadowlands Atari ST Starting location

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Critic Reviews

Atari ST User Atari ST May, 1992 92 out of 100 92
Power Play Amiga Apr, 1992 85 out of 100 85
Power Play Atari ST 1992 85 out of 100 85
Amiga Action Amiga Apr, 1992 84 out of 100 84
PC Joker DOS Aug, 1992 77 out of 100 77
ASM (Aktueller Software Markt) DOS Aug, 1992 9 out of 12 75
ASM (Aktueller Software Markt) Atari ST May, 1992 9 out of 12 75
Power Play DOS Apr, 1993 74 out of 100 74
ST Format Atari ST Dec, 1993 73 out of 100 73
Legendra Atari ST Oct 07, 2014 4 out of 10 40


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Contributed to by JRK (11138) and Martin Smith (62904)