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Shadows of the Damned

MobyRank MobyScore
PlayStation 3
77
3.8
Xbox 360
76
3.5

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
PlayStation 3 3 3.8
Xbox 360 3 3.5
Combined MobyScore 6 3.7


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Xbox 360Splitkick
By not taking itself too seriously, Shadows transforms itself from a capable survival horror type game into a truly great slapstick grindhouse action game. There are several laugh out loud moments, especially in some of its fourth wall breaking moments and its handful of references to pop culture staples like Evil Dead and Ghostbusters. Garcia is a caricature of the traditional action hero, all bullets and balls with no brains, which consistently provides comedic moments that just work. Yet somehow, through it all, Shadows of the Damned managed to find a way to make me actually care about the characters by the end: it’s sparse moments of straightfaced tragedy resonate despite the preceding hours of cocksploitation. Shadows of the Damned is loaded with moments that are as fun as anything I’ve played this year, and should not be missed.
89
Xbox 360OMGN: Online Multiplayer Games Network
Shadows of the Damned may not be the most technically excellent third-person title on the market nor the most original, but it is by far the most fun and brimming with more personality than any other. Only its short length (5 to 6 hours), average graphics, and sometimes subpar gameplay hold it back from true greatness. It's still a game worth picking up if you missed it the first time. Grasshopper Manufacture, Suda 51 and Shinji Mikami continue their trend of ordinary gameplay presented in the most extraordinary way.
89
PlayStation 3OMGN: Online Multiplayer Games Network
Shadows of the Damned may not be the most technically excellent third-person title on the market nor the most original, but it is by far the most fun and brimming with more personality than any other. Only its short length (5 to 6 hours), average graphics, and sometimes subpar gameplay hold it back from true greatness. It's still a game worth picking up if you missed it the first time. Grasshopper Manufacture, Suda 51 and Shinji Mikami continue their trend of ordinary gameplay presented in the most extraordinary way.
85
PlayStation 3GameSpot
Shadows of the Damned takes 10 or so hours your first time through, and not one second of that time is wasted on boring activities. This is a tightly crafted adventure with a relentless sense of pace that continually pushes you forward. Every boss fight and diversion serves to enhance the experience, and the combat sequences are so beautifully realized that they continually surprise and entertain. When the ending credits roll, you'll just want to plow through the game all over again, but that's where one of the few problems surface. There's no New Game+ option, so you don't have the chance to take your upgraded guns with you from the beginning. It's a big disappointment because there's really no incentive to play through again, other than getting to take this crazy trip one more time. But you won't have to worry about that your first time through Shadows of the Damned's amazing journey into the bowels of hell.
85
Xbox 360Destructoid
Nobody will be able to deny that Shadows of the Damned has its glaring problems, but only the cold hearted can deny the game its credit as a refreshingly senseless, gratifying, pleasurable exploit. This crackbrained horror romp takes camp to a new extreme and wants you, the player, to have nothing but fun the entire time. For those in the right frame of mind and a willingness to forgive, that fun will be easy to discover and enjoyed by the bucketful. For everybody else, it is perfectly understandable that they will not find the problems so hard to overlook, but they will most surely miss out on a game that really needs to be seen to be believed. For those people, I feel sad. They'll miss out on one of the funniest mindfucks this industry has to offer.
85
Xbox 360GameSpot
Shadows of the Damned takes 10 or so hours your first time through, and not one second of that time is wasted on boring activities. This is a tightly crafted adventure with a relentless sense of pace that continually pushes you forward. Every boss fight and diversion serves to enhance the experience, and the combat sequences are so beautifully realized that they continually surprise and entertain. When the ending credits roll, you'll just want to plow through the game all over again, but that's where one of the few problems surface. There's no New Game+ option, so you don't have the chance to take your upgraded guns with you from the beginning. It's a big disappointment because there's really no incentive to play through again, other than getting to take this crazy trip one more time. But you won't have to worry about that your first time through Shadows of the Damned's amazing journey into the bowels of hell.
84
Xbox 360360 LIVE
Trashig-makaberer Höllentrip in Form eines Horror-Road-movies - mit den witzigsten Sprüchen seit "Monkey Island"-Schädel Murray.
82
Xbox 360Canadian Online Gamers Network
Shadows of the Damned really caught me by surprise, as it took the content of something so off the wall and made it an experience that is quite enjoyable, in a sick and twisted way. If you are looking for a game that has a very interesting and very original interpretation of a trip into “Hell”, while being able to experience what can best be described as a Grindhouse-like story, visuals and all, then Shadows of the Damned is the right game for you. That being said, there is no doubt that many may be turned off by the content of this game, but that is all right, as this game was not meant for them to begin with.
80
PlayStation 3GameSpy
But in typical Suda51 fashion, it's the surprising oddities that help turn Shadows of the Damned from a pretty good take on a modern favorite into something you'll contemplate long after Hotspur's hellish quest is complete, such as a boss whose every cut-scene action is backed by a Blues riff on a Harmonica. Well, no, actually that one is explained by one of the twisted storybooks you encounter along the way. But other elements -- such as blasting mounted goat heads to emerge from darkness, fighting a horse that launches dark matter from its rear end, and a chunk of the game that's played as a 2D shoot-'em-up in a papercraft world -- are among the many inexplicable delights that turn an at-times formulaic shooter into a truly memorable experience. Just don't spend too long trying to make sense of it.
80
Xbox 360GameSpy
But in typical Suda51 fashion, it's the surprising oddities that help turn Shadows of the Damned from a pretty good take on a modern favorite into something you'll contemplate long after Hotspur's hellish quest is complete, such as a boss whose every cut-scene action is backed by a Blues riff on a Harmonica. Well, no, actually that one is explained by one of the twisted storybooks you encounter along the way. But other elements -- such as blasting mounted goat heads to emerge from darkness, fighting a horse that launches dark matter from its rear end, and a chunk of the game that's played as a 2D shoot-'em-up in a papercraft world -- are among the many inexplicable delights that turn an at-times formulaic shooter into a truly memorable experience. Just don't spend too long trying to make sense of it.
80
Xbox 360Calm Down Tom
Can a unique visual aesthetic, original storytelling and possibly the best soundtrack in any modern videogame make up for occasionally pedestrian gameplay? The answer is, for the most part, yes. The experience is no where near as groundbreaking as Killer 7, but then just as many gamers hated that games convoluted narrative and on-rails gameplay as loved it. Its not as polished as Resident Evil 5 either, but it feels like it has far more soul and ambition than such a big budget title. Its a little indie gem, a future cult hit and the kind of mid-range, mid budget title that everyone’s saying doesn’t get made any more.
80
PlayStation 3Gameblog.fr
Shadows of the Damned est comme un bon road movie. On le regarde, on s'éclate et on l'oublie ! Jusqu'à ce qu'on aie de nouveau l'envie d'y revenir pour profiter de ses atouts : humour, ambiance déjantée, personnages attachants, univers gore, etc. Dommage que quelques détails de jeunesse viennent gâcher la fête, sans quoi, le trip aurait été encore plus fou.
79
PlayStation 34Players.de
Wenn das Team die Unreal Engine beherrscht hätte, wer weiß, in welche Regionen der Dämonenjäger vorgestoßen wäre? Doch da abseits der typischen Probleme wie Textur-Streamen auch die Animationen sowie die Mimik nicht mit der bizarren Unterweltkulisse mithalten können, steht sich der ballistische Horrortrip neben seiner inneren Wiederholungsanfälligkeit auch äußerlich selbst im Weg. Dennoch: Shadows of the Damned ist für mich eine der größten Überraschungen des Jahres - zumal meine Erwartung angesichts der letzten Spiele von Suda-San gering war. Mir ist dieser feurige Trip in die Abgründe der Hölle jedenfalls lieber als die langatmige Reise in den Verstand einer gewissen Alice!
79
PlayStation 3PC Gameplay (Benelux)
Onder de ruwe kanten en kleine frustraties schuilt een uniek, absurd avontuur dat niet alleen Suda-fans maar ook je innerlijke, seksistische puber zal laten kirren van plezier.
75
PlayStation 3PlayFrance
Au final, Shadows of the Damned constitue un excellent investissement pour les amateurs de TPS n'ayant rien contre un brin de folie. Car si le gameplay du jeu est solidement ancré dans les standards du genre malgré la présence de la dualité ténèbres/lumière, il se distingue nettement de la concurrence par son côté décalé tenant aussi bien de Devil May Cry que de Duke Nukem. Ajoutez à cela quelques séquences sortant des sentiers battus et une réalisation tenant la route à défaut d'impressionner, et vous tenez un solide TPS, plaisant à jouer du début à la fin.
70
Xbox 360Xbox360Achievements
Shadows of the Damned is an enjoyable experience while it lasts, but with only an engaging story and likeable cast of characters really leading the charge, you’re going to feel short-changed when it comes to the rest of the game. With zero replayability and buckets of repetition, it’s likely that the less than stellar gameplay won’t be enough to tempt you back after the credits have rolled either. It’s definitely a renter, but whether there’s enough there to tempt you to part with your cash is highly questionable.
70
PlayStation 3IGN
This is the inherent conundrum of Shadows of the Damned. Your own tastes will determine whether it's more or less than the sum of its basically functional but not-especially-interesting parts, and the attitude and style it carries like a chip on its shoulder. As an action game, Shadows of the Damned is a passable exercise in a few interesting ideas often buckling under the weight of controls and level design stuck firmly in the past. But as a weird tour through a Hell we haven't seen before, with a love for subject matter that neatly sidesteps the likes of other Grindhouse-inspired games over the last few years, Shadows of the Damned is an experience that's worth having... for a particular audience.
70
Xbox 360IGN
This is the inherent conundrum of Shadows of the Damned. Your own tastes will determine whether it's more or less than the sum of its basically functional but not-especially-interesting parts, and the attitude and style it carries like a chip on its shoulder. As an action game, Shadows of the Damned is a passable exercise in a few interesting ideas often buckling under the weight of controls and level design stuck firmly in the past. But as a weird tour through a Hell we haven't seen before, with a love for subject matter that neatly sidesteps the likes of other Grindhouse-inspired games over the last few years, Shadows of the Damned is an experience that's worth having... for a particular audience.
70
Xbox 360XboxFrance
On attendait beaucoup de ce Shadows of the Damned, particulièrement grâce à un casting impressionnant côté production (Shinji Mikami, Suda51 et Akira Yamaoka), et il faut reconnaître que l'on n'est pas déçus. Proposant un univers complètement barré, le titre parvient à nous faire plonger durant une dizaine d'heures dans un autre monde mêlant habilement horreur et humour. Si l'on regrette quelques soucis de rigidité et une réalisation graphique qui aurait gagné à être un peu plus soignée, l'expérience signée Grasshopper Manufacture reste extrêmement plaisante et on aurait tort de s'en priver !
70
Xbox 360Jeuxvideo.com
Malgré les noms ronflants derrière le jeu, Shadows of the Damned ne va pas révolutionner le jeu vidéo. Les bugs techniques sont présents et les problèmes d'IA et de caméras sont nombreux. Toutefois, le gameplay reste haletant grâce à des phases diversifiées et les passages dans les Ténèbres, stressants. Même si sa durée de vie reste courte, le titre de Grasshopper Manufacture apporte un humour et une fraîcheur plutôt agréables, à réserver à un public averti toutefois.
70
PlayStation 3Jeuxvideo.com
Malgré les noms ronflants derrière le jeu, Shadows of the Damned ne va pas révolutionner le jeu vidéo. Les bugs techniques sont présents et les problèmes d'IA et de caméras sont nombreux. Toutefois, le gameplay reste haletant grâce à des phases diversifiées et les passages dans les Ténèbres, stressants. Même si sa durée de vie reste courte, le titre de Grasshopper Manufacture apporte un humour et une fraîcheur plutôt agréables, à réserver à un public averti toutefois.
60
PlayStation 3Gamekult
Très japonais dans son esprit et sa construction, Shadows of the Damned fait des efforts pour s'adapter aux productions occidentales, mais reste inférieur aux standards actuels des jeux de sa catégorie. Inspiré en termes d'univers et de compositions musicales, gore et potache à souhait, le titre de Grasshopper Manufacture est probablement le plus abouti techniquement du studio, mais il manque de souffle et de renouvellement au niveau de son game design - sans parler de ses quelques soucis techniques et de sa traduction française un peu légère - pour être véritablement mémorable. Une distraction sympathique et déjantée, mais assurément pas du même calibre que la précédente collaboration de Shinji Mikami et Suda Goichi.
60
Xbox 360Gamekult
Très japonais dans son esprit et sa construction, Shadows of the Damned fait des efforts pour s'adapter aux productions occidentales, mais reste inférieur aux standards actuels des jeux de sa catégorie. Inspiré en termes d'univers et de compositions musicales, gore et potache à souhait, le titre de Grasshopper Manufacture est probablement le plus abouti techniquement du studio, mais il manque de souffle et de renouvellement au niveau de son game design - sans parler de ses quelques soucis techniques et de sa traduction française un peu légère - pour être véritablement mémorable. Une distraction sympathique et déjantée, mais assurément pas du même calibre que la précédente collaboration de Shinji Mikami et Suda Goichi.
50
Xbox 360The Video Game Critic
As it is, Shadows of the Damned looks like a great game but doesn't play like one.