Shamus Screenshots

User Screenshots

Apple II version

Startup animation
Title screen
Cast of characters
Room zero
A key...
...and a keyhole
What the...?
The whole gang
A new level
Shadow's coming to get you

Atari 8-bit version

Synsoft title screen
Americana title screen
Starting out in the maze
Choose a path...
They're coming at me!

Commodore 64 version

Title screen and credits
Main menu and cast
Starting location

Game Boy Color version

Title screen
Opening image
Main menu
The cast
Opening story
Level 1
Starting location
ZAP! I lost a life.
I lost all my lives. Shadow has won.

PC Booter version

Level 1 - Advanced mode
You are in a maze of twisty passages, all alike...
You are in a maze of twisty passages, all alike...
If you stay too long in one area, the Shadow will appear to kill you...better run fast.
Title screen
Cast of character + game options
Could use an extra life
A sudden flash of color... Shadow is coming
Level two
Can't touch this.
Title screen (CGA w/composite monitor)
Get off my potion! (CGA w/composite monitor)
Kicking around the Shadow's complex (CGA w/composite monitor)
Carnage in corridor corners (CGA w/composite monitor)
Marksmanship practice (CGA w/composite monitor)
A bullet in the neck for my troubles (CGA w/composite monitor)
Shadow frowns on procrastination (CGA w/composite monitor)
Death by drone (CGA w/composite monitor)
Level 1 in Advanced Mode (CGA w/Composite Monitor)

TI-99/4A version

Title screen
The beginning location
Looks like I found something, if I can just get past some enemies...
Each section of passageway seems to be guarded...
Hmm, looks like I'll need a proper key here...

TRS-80 CoCo version

Credits screen
Things you meet and Level selection
Game play

VIC-20 version

Title screen.
Starting a new game.
Cleared the first part of the room.
Entering room one.
Defeated by the enemy bullets.
Getting the mystery item in room zero.
If you spend too long in a room, a monster will spawn.
Defeated by the monster.