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Shanghai Warriors

Shanghai Warriors Screenshots

Commodore 64 version

Shanghai Warriors Commodore 64 Title screen

Title screen

Shanghai Warriors Commodore 64 The first stage

The first stage

Shanghai Warriors Commodore 64 Killed an enemy with a machine gun

Killed an enemy with a machine gun

Shanghai Warriors Commodore 64 Using throwing knives

Using throwing knives

Shanghai Warriors Commodore 64 Killed an enemy with shuriken

Killed an enemy with shuriken

Shanghai Warriors Commodore 64 The second stage

The second stage

Shanghai Warriors Commodore 64 Trying to get to the shuriken

Trying to get to the shuriken

Shanghai Warriors Commodore 64 The third and final stage

The third and final stage

Shanghai Warriors Commodore 64 Killed an enemy with throwing knives

Killed an enemy with throwing knives


Shanghai Warriors Screenshots

ZX Spectrum version

Shanghai Warriors ZX Spectrum The game's title screen

The game's title screen

Shanghai Warriors ZX Spectrum The game's main menu. The game displays this for a minute or so, then displays the game's high score screen, then the game developer credits before returning here

The game's main menu. The game displays this for a minute or so, then displays the game's high score screen, then the game developer credits before returning here

Shanghai Warriors ZX Spectrum Even after redefining the action keys the player must select keyboard as the controller option before the game will start

Even after redefining the action keys the player must select keyboard as the controller option before the game will start

Shanghai Warriors ZX Spectrum After determining the controller type there is a long, long, long wait as the game reads through the rest of side A so the tape can be turned over and side B can be played

After determining the controller type there is a long, long, long wait as the game reads through the rest of side A so the tape can be turned over and side B can be played

Shanghai Warriors ZX Spectrum The start of the game. The player's character is the tough guy on the right. The first opponent comes on from the left

The start of the game. The player's character is the tough guy on the right. The first opponent comes on from the left

Shanghai Warriors ZX Spectrum This sets the pattern for the game. Most bad guys just stand there with their arms folded. Three karate chops and they are down

This sets the pattern for the game. Most bad guys just stand there with their arms folded. Three karate chops and they are down

Shanghai Warriors ZX Spectrum When a bad guy is down the body flashes a few times before disappearing from the screen. The player cannot leave this screen until the full quota of bad guys has been neutralised

When a bad guy is down the body flashes a few times before disappearing from the screen. The player cannot leave this screen until the full quota of bad guys has been neutralised

Shanghai Warriors ZX Spectrum This bad guy is displaying another characteristic feature of this game. Opponents leap around the screen for no obvious reason. They will leap away from you, past you and at you

This bad guy is displaying another characteristic feature of this game. Opponents leap around the screen for no obvious reason. They will leap away from you, past you and at you

Shanghai Warriors ZX Spectrum Here the bad guy is leaping away! The backgrounds are well drawn and all game play is confined to the bottom corner of the screen.

Here the bad guy is leaping away! The backgrounds are well drawn and all game play is confined to the bottom corner of the screen.

Shanghai Warriors ZX Spectrum The player knows when all bad guys have been neutralised because a flashing arrow directs them to the next screen

The player knows when all bad guys have been neutralised because a flashing arrow directs them to the next screen

Shanghai Warriors ZX Spectrum Screen 2 with some leaping baddies and a guy just waiting to be hit

Screen 2 with some leaping baddies and a guy just waiting to be hit

Shanghai Warriors ZX Spectrum This is screen seven or eight. The game has settled to a standard four bad guys to a screen by this time. This is as far 'up' the screen as the character will go

This is screen seven or eight. The game has settled to a standard four bad guys to a screen by this time. This is as far 'up' the screen as the character will go

Shanghai Warriors ZX Spectrum Here the player's character has been killed but ...

Here the player's character has been killed but ...

Shanghai Warriors ZX Spectrum ... as if by magic on walks the replacement

... as if by magic on walks the replacement

Shanghai Warriors ZX Spectrum A scene from the second level - the army base. The game has not changed, still the same two types of bad guy

A scene from the second level - the army base. The game has not changed, still the same two types of bad guy

Shanghai Warriors ZX Spectrum A scene from the third level - the navy base. There was no end of level boss at the end of the previous two levels

A scene from the third level - the navy base. There was no end of level boss at the end of the previous two levels

Shanghai Warriors ZX Spectrum These box things that occasionally appear at the bottom of the screen are important because they contain weapons.

These box things that occasionally appear at the bottom of the screen are important because they contain weapons.

Shanghai Warriors ZX Spectrum The end of a successful end game.
No end of level boss here either, just a picture of a submarine in the background. It was green!

The end of a successful end game. No end of level boss here either, just a picture of a submarine in the background. It was green!

Shanghai Warriors ZX Spectrum When the character is positioned correctly and a specific key combination is pressed, an in-game sub menu is displayed

When the character is positioned correctly and a specific key combination is pressed, an in-game sub menu is displayed