DescriptionThe streets of Metro City are filled with criminals who are part of a gang called Mad Gear. Former wrestler and newly elected mayor Mike Haggar tries to do something about it, much to the displeasure of the Mad Gear Gang who kidnap his daughter Jessica. Only three people are brave enough to venture into the crime-infested streets and try to bring Jessica back.
Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or the mayor Mike Haggar himself, you must advance through six areas of the city clearing out the gang infestation. You will have to cope with a variety of thugs, ranging from firebomb-throwing maniacs to behemoth wrestlers. To defeat these thugs, you have an arsenal of punches, kicks, throws, and jump kicks at your disposal.
The SNES version has seen some significant changes.
- "Street Fighter '89" -- Working Title
- "Final Fight One" -- GBA title
- "Final Fight CD" -- SEGA CD title
- "ファイナルファイト" -- Japanese spelling
Part of the Following Group
There are no reviews for the Sharp X68000 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
There are no critic reviews for this game.
There are currently no topics for this game.
1001 Video GamesThe Arcade version of Final Fight appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Amiga port theme musicJolyon Myers' theme music from the game's Amiga port is an original composition of his called Lost In Time, originally made for the 1990 Amiga demo/musicdisk Amazing Tunes II, which also had other tunes by Myers under his scene name The Judge (Final Fight credits him under that name rather than with his real name). While the actual compositions and samples are identical between both versions, the version used on Final Fight plays slightly faster than the original Amazing Tunes II version.
Amiga startup-sequence code referenceAmiga version programmer Richard Aplin included a humorous piece of text in that version's startup sequence, in which he dismisses the accomplishment of Ronald Pieket Weeserik's Dynamic Loading System, used in SWIV to load the game as it played without losing any speed. Aplin argues that others had written the same code trick before, but found it too unwieldy to justify its use in most circumstances - though it was on show in Final Fight.
DevelopmentCapcom firstly designed Final Fight to be the sequel to Street Fighter named Street Fighter '89, but they changed their minds and decided to give the game a new name and start a new series.
SalesAccording to publisher Capcom, Final Fight has sold 1.48 million copies worldwide since its initial release (as of June 30, 2016).
- All home computer versions of Final Fight include a shot of the Mayor's daughter tied up in her underwear during the opening sequence, which was only seen in Japanese arcades (it was censored in Europe and America).
- The female gang members (Poison/Roxy, etc.) haven't had much luck appearing in the home ports of the game. All the Nintendo versions replaced them completely with male enemies (this includes the GBA remake, at least the US version) and while they appear in some rare ports they can only be found with edited clothing. Only the rare Japanese SEGA CD version shows them in their original form.
- In contrast to the SNES version of Final Fight, the U.S. version of Final Fight CD had less differences to the original Japanese version: the girl punks were given slightly longer clothes, blood was taken out, Jessica wears her red dress in the intro (she was stripped to her underwear in the arcade and Japanese versions), DamnD's name was changed to Thrasher, Sodom's name was changed to Katana, the "SEXY" graffiti from the restroom stalls in one level was removed, and the references to beer and whisky were removed.
Wrestling connectionThe enemy Andore was based on a wrestler called Andre the Giant. The story of Mike Haggar also has a parallel with the story of former wrestler Jesse Ventura, who left the ring to become governor in Minnesota.
- Commodore Format
- July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (It's a Croaker!)
- November 1994 (Issue 50) – #2 & #5 The Bottom 10