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Gradius II (Sharp X68000)

Gradius II Sharp X68000 Title screen


100 point score based on reviews from various critics.
5 point score based on user ratings.


Gradius II is a sequel to Gradius and Life Force, and is a horizontal space shooter composed of seven levels. Like in its predecessor, it is possible to collect power-ups from enemies and choose which type to use and when. This time, this system is enhanced with the option of choosing between four different power-up sequences, allowing the player to use different types of weapons against enemies. There is also the possibility to gain options, which are mysterious balls of fire that follows the player-controlled spaceship closely and mimic all its movements (including shots). While the player only could have two of them in the NES version of Gradius, it is now possible in all versions to have up to four.


Gradius II Sharp X68000 Configuration, amongst other things you can choose between Japan and US title screens here
Gradius II Sharp X68000 Primary antagonist and final boss: Gofer, just like the brain in the first game, he doesn't attack
Gradius II Sharp X68000 Stage 1: Burning Heat
Gradius II Sharp X68000 The fast scrolling sixth stage

Alternate Titles

  • "グラディウスII" -- Japanese spelling

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Terok Nor (18355) added Gradius II (Sharp X68000) on Feb 02, 2012
Other platforms contributed by Hong Sik Jeon (174), Trypticon (7275), gamewarrior (5065) and Bregalad (916)