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Gunship (Sharp X68000)

missing cover art
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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.

Description

Gunship depicts one of the Western world's finest attack helicopters: The AH-64A Apache. This simulation recreates the weapons, flight systems, and performance of the real machine. The player controls an arsenal that includes laser-guided Hellfire missiles, a 30mm cannon controlled by helmet gunsights, clusters of bombardment rockets--even air-to-air missiles for duels with enemy helicopters.

The game starts with flight training at a base in the United States. Tutorials teach the player to handle the copter; once the controls and flying skills are mastered, there are escalating challenges and hundreds of missions in any one of four regions of the world, including Southeast Asia, Central America, the Middle East, and the Soviet Union and its Warsaw Pact allies in Western Europe.

Screenshots

There are no Sharp X68000 screenshots for this game.

There are 145 other screenshots on file for other versions of this game.


Alternate Titles

  • "Gunship: The Attack Helicopter Simulation" -- Tag-lined title

Part of the Following Groups

User Reviews

There are no reviews for the Sharp X68000 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


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Forums

Topic # Posts Last Post
The Entertainer 1 雷堂嬢太朗 -raido.jotaro- (58455)
Jan 14, 2014

Trivia

Apple II and Atari XL/XE versions

Despite loading instructions for both platforms in the manual, the game was never released for those systems.

Development

Originally scheduled for release in mid-1988, the Amiga version of Gunship didn't materialise until mid-1989. Reportedly, the delay was predominantly the result of the programmer's source disk becoming infected with a virus. Source: Amiga User Internation (Sept 88, page 44) and HOL.

MicroProse had to release a later DOS version of Gunship to deal with faster computers. The game was also not easily playable in CGA, due to the similar color of HUD controls vs. targeting radar.

Maxis' Gunship

Maxis released an arcade side-scroller called Gunship made with the Klik and Play system. It was apparently inspired by this game.

Sidewinder missile

The AH-64 Apache actually cannot mount the sidewinder missile at the wingtips as depicted on the arming screen. The manual explained that it should be quite possible to do so, and there was no other air-to-air missile that Apache can mount at the time. In the sequel, Gunship 2000, one gets to choose between sidewinder and the smaller stinger missiles (in a 2-pack).

Strategy Guide

Gunship was so popular, it spawned a strategy guide from Compute! Books titled Gunship Academy.

Awards

  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
  • Commodore Format
    • March 1991 (Issue 6) - listed in the A to Z of Classic Games article (Great)
  • Computer Gaming World Magazine
    • August 1988 (Issue #50) – Introduced into the Hall of Fame
    • November 1996 - #102 overall among the “150 Best Games of All Time”
  • CRASH
    • Newsfield Reader's Awards - Best Simulation 1987 (readers choice)
  • Happy Computer
    • Issue 01/1988 - Best Simulation in 1987
  • ZZAP! 64
    • Newsfield Reader's Awards - Best Simulation 1987 (readers choice)
Information also contributed by Kasey Chang, mailmanppa, Trixter and Zack Green.
Kabushi (127053) added Gunship (Sharp X68000) on Feb 02, 2012
Other platforms contributed by Trixter (8734), Infernos (7204), NGC 5194 (17309), Zadok (6), Kabushi (127053) and Martin Smith (63136)