Description
After travelling back and forth through time on
Space Quest 4, Roger Wilco is back in the Starfleet Acadamy, serving as both a cadet and a janitor (so what else is new?). Cheating his way through the Starfleet Aptitude Test, Roger is finally given the rank of captain, his own ship (a garbage scow) and a mission: to explore strange new worlds (which no man in his right mind would explore), to seek out new life and new civilizations (that grew out of the massive amounts of trash Roger will collect on his way), to boldy go where no man has gone before (fortunately for him)!
Step by step Roger will have to unveil a galaxy-wide biohazardous material dumping scheme, solve the mystery of the disappearance of a fellow Starfleet captain and his ship, and an agent of an old nemesis.
Alternate Titles
- "SQ5" -- Common abbreviated / informal title
- "Space Quest 5: La Siguiente Mutación" -- Spanish Title
- "Space Quest 5: La Mutation Suivante" -- French Title
- "Space Quest 5: Die nächste Mutation" -- German Title
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Trivia
This was the first Space Quest not created by both of the Two Guys From Andromeda (Scott Murphy and Mark Crowe). After Space Quest IV, the two guys split up as they need a change of climate and didn't want to be remembered solely for their Space Quest games. Mark Crowe would later go on to design Space Quest V solo.
Unlike the other five Space Quests, this one was in fact programmed by Dynamix (since Mark Crowe, the guy formerly from Andromeda, was working there at the time). The Dynamix logo appears at least twice throughout the game, and in one scene a couple of the motion capture aliens are wearing spare costumes taken from the set of Betrayal at Krondor.
This entry to the MobyGames database was contributed by
Andy Roark (263) on May 29, 1999.