Description

Colonization puts you in the role of Viceroy of the New World. You are sent by your King and country to establish colonies in the newly-discovered Americas that lie to the west. You face many of the same challenges that faced colonial organizers of the time-competition from other Old World powers, strange native cultures, the problems of establishing profitable trade programs, and the problems of organizing an army from a rag-tag band of colonists.

The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American Revolution (1800). In the beginning of the game you are given a trading/exploration ship and a small group of colonists. You have no knowledge of what lies ahead of your ship, so you must explore until you find a suitable spot to lay down your first colony. As your colonies grow larger and larger, you inevitably encounter native populations and are confronted with competing imperial powers from the Old World. To be successful in Colonization, you must balance your need for military might with your need for essentials. You must decide early what your strategy is and pursue it relentlessly, but be flexible enough to adjust to a changing situation. It is very important to have a consistent policy with the natives, because your handling of those relationships are critical. Finally, you must build a colonial society that has the infrastructure to survive a test by fire-the War of Independence.

In Colonization, you have the chance to change history. As a colonial power, you decide the policies, you make the plans, you choose what is important and what is insignificant. Finally, you will be called upon to decide when to declare independence from your mother country.

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User Reviews

Wish there were more games with this approach... Windows Indra Depari of 'da Clan Depari Bronze Star Contributing Member (12561)
Addictive despite its flaws. DOS woods01 (156)
An excellent presentation of American colonization that gets bogged down in the later stages Windows James Hofmann (13)
Great variation on the Civ theme, more trade oriented, like Merchant Prince DOS Adrian Pascaso (5)
This game brings back memories DOS igor balotsky (5)
Colonize the New World DOS David Ledgard (4)
Great game. Kept me up well after midnight a lot of times. DOS MajorDad (485)
A damn fine Sid Meier classic. DOS Tomer Gabel Bronze Star Contributing Member (4491)
Colonial History made easy and FUN! Students, this is YOUR GAME! Windows P Ray (8)

The Press Says

Amiga Format Amiga Aug, 1995 95 out of 100 95
PC Games (Germany) DOS Oct, 1994 93 out of 100 93
The One Amiga Jul, 1995 91 out of 100 91
Amiga Joker Amiga Aug, 1995 91 out of 100 91
Amiga Computing Amiga Sep, 1995 85 out of 100 85
Coming Soon Magazine DOS Oct, 1994 85 out of 100 85
Power Play DOS Oct, 1994 84 out of 100 84
The Good Old Days DOS Jun 25, 2006 5 out of 6 83
The Good Old Days DOS Dec 12, 2000 5 out of 6 83
High Score Macintosh Jan, 1996 4 out of 5 80

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Trivia

Because Colonization underwent many significant changes during playtesting, Sid Meier cites the game as proof that designers can (and perhaps should) continue to make changes and improvements up until the last possible minute.


This entry was contributed by NGC 5194 (17267), MajorDad (485), Игги Друге (31878) and Jeremy Johnson (580)
 

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