Description
It is the Middle Ages in Europe, and people live in constant fear of demons and God's punishment. Christof is a warrior who fights the creatures of darkness. After being badly injured in a battle, he is nursed back to health by the nun Anezka in a Prague convent. Love strikes Christof when he least expects it. He realizes that it is impossible for him and Anezka to be together, but he swears to protect her and the town of Prague from demons. What he does not know is that Prague has become a battlefield for the struggle between different vampire clans. The Brujah clan sees a duty in protecting their wisdom and the unsuspecting mortals from the more vicious clans. They turn Christof into a vampire, hoping to use his skills and his passion for their cause. Christof has lost his soul, his faith, everything he had ever had, becoming one of those he had always fought and hated. But his love to Anezka has not died. And so Christof agrees to help the Brujah, getting involved in a complex net of intrigues and struggle between vampire clans, a struggle that will eventually take him to modern times, to London and New York, where his fate will finally be decided.
Vampire: The Masquerade - Redemption is based on White Wolf's pen-and-paper RPG. Gaining experience points, you develop Christof and other characters by increasing their statistics (such as Strength, Intelligence, Manipulation etc.) or learn and improve various disciplines, the magic spells of the game. Disciplines require blood, which can be restored with items or by feeding on enemies. Combat is done in real time. You have a party ("coterie") that is controlled by AI, but you can switch between different characters at any time. Following the ethical code of the RPG, there is a Humanity bar for Christof, which can be reduces if you kill innocents or take evil decisions in the game. The game has several different endings that depend on your Humanity level. There is also a multiplayer option.
Alternate Titles
- "吸血鬼:避世之救赎" -- Chinese Title (Simplified)
- "Vampire: La Mascarade - Rédemption" -- French Title
- "Vampire: Die Maskerade - Redemption" -- German Title
Part of the Following Groups
User Reviews
The Press Says
| PC Games (Germany) |
Jul, 2000 |
86 out of 100 |
86 |
| Adrenaline Vault, The (AVault) |
Jun 19, 2000 |
     |
80 |
| Just Adventure |
2000 |
B |
75 |
| IGN |
Jun 16, 2000 |
7 out of 10 |
70 |
| Gamekult |
Sep 08, 2000 |
7 out of 10 |
70 |
| Jeuxvideo.com |
Jul 03, 2000 |
14 out of 20 |
70 |
| GameSpot |
Jun 09, 2000 |
6.8 out of 10 |
68 |
| Game Revolution |
Jun 01, 2000 |
B- |
67 |
| WomenGamers.com |
Jul 07, 2000 |
6.5 out of 10 |
65 |
| ComputerGamers.com |
Jan 01, 2001 |
63 out of 100 |
63 |
Forums
Trivia
Some early ads showed that the vampire characters were unable to cast reflections (as per standard vampiric lore). This was changed for the final release, as in White Wolf's "World of Darkness" being reflection-less is a unique trait of the Lasombra clan (this is also used as a plot device in the game).