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Sherlock: The Riddle of the Crown Jewels

MobyRank MobyScore
Commodore 64
...
3.9
Atari ST
...
3.7
Macintosh
...
3.9

User Reviews

An interesting, lavish experiment that's a little too linear DOS Colin Rowsell (45)

Our Users Say

Platform Votes Score
Amiga 4 3.0
Apple II 3 3.9
Atari ST 3 3.7
Commodore 64 3 3.9
DOS 5 3.7
Macintosh 3 3.9
Combined MobyScore 21 3.7


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Commodore 64Computer and Video Games (CVG)
Sherlock has all the puzzles and text that go to make a moderately difficult Infocom adventure of the expected standard. The trouble is, it is all made frustratingly easy by the presence of those Invisiclues!
90
AmigaCU Amiga
Altogether, this is a mystery that conveys just about the right atmosphere for the place, time, and subject, with a good helping of general historical interest thrown in as well. I take my hat off to it. Now that is something I could recommend you to do before you get very far into the game, too!
90
DOSACE (Advanced Computer Entertainment)
What's missing from the program, however, is any real inventive interaction with computer-controlled characters. You can try kissing Mrs Hudson, with vaguely amusing results, but there's nothing along the lines of, say, the intelligent droids in Stationfall or the party guests in Suspect. This, combined with a map that will appeal more to the Yanks than to those of us who've seen most of it before, weakens the game and fails to compensate for the strong and undeniably intriguing puzzles.
90
Commodore 64ACE (Advanced Computer Entertainment)
What's missing from the program however, is a really inventive interaction with computer-controlled characters.
86
DOSThe Games Machine (UK)
Sherlock is enjoyable, its initial ease encourages you to play on, and as puzzles are solved and time ticks by, a certain necessity to crack the case is instilled. The on-screen hints are tempting to use when a seemingly insurmountable problem is encountered, but true adventurers should find them easy enough to resist. I shall return to olde London towne in the guise of Watson during my own time, this, to me as a reviewer, is the sign of a good adventure.
86
Commodore 64The Games Machine (UK)
Sherlock is enjoyable, its initial ease encourages you to play on, and as puzzles are solved and time ticks by, a certain necessity to crack the case is instilled. The on-screen hints are tempting to use when a seemingly insurmountable problem is encountered, but true adventurers should find them easy enough to resist. I shall return to olde London towne in the guise of Watson during my own time, this, to me as a reviewer, is the sign of a good adventure.
80
MacintoshAll Game Guide
Definitely evokes a real Holmesian air. The descriptions are very Victorian and Dr. Watsonish.
73
DOSASM (Aktueller Software Markt)
Fazit: Ein „rundes“ Infocom-Adventure, das gewohnte Qualität bietet.
70
DOSPower Play
Sehr stilvoll, dieses Sherlock. Vor allem für jemanden, der die Geschichten gelesen hat (sehr empfehlenswert übrigens), ist dieses Adventure wegen der vielen Details ein Muß. Auch für alle Hobby-Detektive Ist Sherlock ein interessantes Spiel: Die Story ist knifflig, die Rätsel knackig und die Atmosphäre äußerst britisch. Das Englisch ist auch einem Anfänger noch zumutbar, allerdings ist ein Wörterbuch empfehlenswert. Auch auf der technischen Seite ist das Spiel prima programmiert. Man braucht sich also keine Sorgen zu machen, ob man vom Computer verstanden wird. Trotzdem blieb bei mir das große Jubeln aus. Sherlock ist mit Sicherheit ein gutes und solides Abenteuerspiel, aber es fehlt die ganz große Klasse wie bei den Magnetic Scrolls-Adventures oder manchen anderen Infocom-Titeln. Trotz allem schlägt es aber immer noch vieles, was sich an Abenteuerspielen auf dem Markt tummelt.
70
DOSHappy Computer
»Sherlock« ist ein weiteres Text-Adventure von Infocom. Es hat einen exzellenten Parser, eine clevere Handlung und viele logische Rätsel. Die Atmosphäre reicht nicht ganz an Spitzentitel wie »Stationfall« oder »Guild of Thieves« von Magnetic Scrolls heran. Wer aber gerne in Holmes-Manier Rätsel löst, wird an »Sherlock« Spaß haben.
70
DOSSPAG
Having read all the Conan Doyle Holmes stories, I found Sherlock a positive delight to play. Both Doyle's writing style, and the atmosphere of 19th century London are approximated extremely well. Unlike Infocom's earlier mysteries which took place in one house, Sherlock's action takes you all over London. Numerous little bits of Holmesian minutiae flesh out the game. The humour is appropriately wry without resorting to the usual Infocom style of silliness that would not work nearly as well here as in other games.
60
DOSAdventure Classic Gaming
Sherlock: The Riddle of the Crown Jewels is not the typical interactive fiction mystery title such as Deadline, Witness, or Suspect. In this game, timing is everything. Making the right move at the right time is the key. To succeed in this game, it is necessary to follow closely the suspects’ trails. If you arrive too late, the game goes on but the solution departs. While it is clear from the very beginning of the game that the culprit is Professor Moriarty, this rendition of Sir Arthur Conan Doyle’s work differs significantly from its novel counterpart—there is now a deadline in reaching your goals, and the delivery now resembles more of a treasure hunt than a mystery.