Sherlock: The Riddle of the Crown Jewels Screenshots

User Screenshots

Amiga version

Start of the game on Baker Street.
A visitor from the government is here to see Holmes about the stolen Crown Jewels.
The Riddle of the Crown Jewels.
In Holmes' Bedroom.
Holmes decides that it would be best if you (Watson) lead the way.
Reading a sign on Westminster Abbey.
Inside of Westminster Abbey.
Built in clue system.

Apple II version

Start of the game.
About to enter Holmes' study.
A government agent is here to see you with an urgent assignment. The government wants you to find the Lost Ark before the Nazis do... Opps! Wrong story!
Reading the clue paper.
Taking things.
An ad for Lestrade School of Sleuthing.
Holmes wants you to lead the way.
Taking a cab to Westminster Abbey.
Inside Westminster Abbey.
The built in clue system.
Reading a sign.
A very talkative librarian inside the British Museum.

Commodore 64 version

Loading screen
Copyright notice
Beginning of the game
Entering Holmes' house and meeting Mrs. Hudson
We've pulled Holmes away from his depression and can now talk to the visitor.

Commodore 128 version

Game start
Covent garden

DOS version

Starting location
Built-in InvisiClues
Holmes rises up when the newspaper is shown to him. The text and background colors can be changed with a command option.

Macintosh version

Sherlock Release 26
Game start
At the houses of parliament