Print advertisement - PC Player 06/1996:
Printed advertising - PC Player Strategie-Sonderheft (1997):
DER AUFSTIEG EINER NEUEN ZIVILISATION
Sid Meier's Civilization® II ist die ultimative Version des meistverkauftesten Strategiespiels aller Zeiten.
Sie treffen neue Völkerstämme, entwickeln neue Technologien - alles in SVGA und in einer neuen, stufenlos zoombaren, isometrischen 3D-Darstellung. Sie entdecken neue Weltwunder - in Videosequenzen erwachen Leonardo da Vincis Werkstatt und Marco Polos Botschaft zum Leben.
Nehmen Sie Einfluß auf historische Ereignisse und erleben Sie in vorgegebenen Szenarien die verwegensten Epochen der Menschheitsgeschichte.
Eine neue Stufe in der Evolution der Strategiespiele ist erreicht - Civilisation II!
EBENFALLS ERHÄLTLICH: CIVNET, DIE MULTIPLAYER-VERSION!
Contributed by Patrick Bregger (86406) on Apr 10, 2010.
Das gibt's tatsächlich! Ein Spiel erobert alle Herzen im Sturm und wird praktisch über Nacht zum Klassiker: Die Rede ist von Sid Meier's Civilization® II.
- Mit dem International Emma Award 1996
- mit dem Platin Player in Deutschland
- mit dem British Interactive Multimedia Association Award als Spiel des Jahres 1996 in England
Weltweit mit Bestnoten bewertet, wird Civilization® II mittlerweile als das erfolgreichste Strategie-Spiel auf dem Mark bezeichnet. Höchste Zeit, daß auch Sie den Tatsachen ins Auge sehen!
Nehmen Sie die Herausforderung an - und lassen Sie sich von einem phantastischen Spiel mitreißen!
Und es geht noch weiter!
In Kürze gibt es mit "Conflicts in Civilization" 20 neue knallharte Szenarios für Civ-II-Spezialisten und alle, die es bald sein werden. Teilen Sie sich Ihre Freizeit gut ein!
PC Player Platin Player
"Evolution - noch nie war sie so unterhaltsam wie heute."
"Für Freizeitstrategen auf der Suche nach langfristiger Unterhaltung ist Civilization® II ein Muß."
PC Games Award 90%
PC Joker 88%
"Die vielen Fans des Vorgängers werden von der ungeheuren Spieltiefe ebenso begeistert sein wie jeder Neuzivilisator."
Power Play 88%
"Auch in der zweiten Auflage ist Civilization die S-Klasse unter Strategicals."
PC Action 87%
"Wenn sich ein Strategiespiel von Sid Meier ankündigt, dann warten Publikum und Kritiker gleichermaßen ungeduldig auf den Release-Tag. In der Vergangenheit hat der Star-Designer von Micrprose mit seinen Werken schon oft höchste Erwartungen erfüllt, und auch das Sequel zu seinem Meisterwerk Civilization folgt dieser Tradition in überzeugender Weise."
PC Spiel 3/5
PC Power 85%
"Sid Meier hat ein Meisterstück von einem Spiel geliefert."
Contributed by Patrick Bregger (86406) on Apr 01, 2010.
Back of Box (Canada/U.S.):
THE DESTINY OF THE WORLD IS IN THE HANDS OF GAME PLAYERS EVERYWHERE WITH MICROPROSE'S STRATEGY HIT CIVILIZATION II’
ALAMEDA, CA, August 14, 1996-All critical social, economic, military and political decisions are under the command of computer game players worldwide since MicroProse released its top-selling strategy game Civilization II in March. This critically acclaimed title topped the US and UK charts during the months of March and April 1996, according to PC Data and The Gallup Poll (UK). Spectrum HoloByte, Inc. (Nasdaq: SBYT) confirmed today that Civilization II has generated worldwide sales of over 400,000 units.
More exciting and challenging than the original, Civilization II is a sequel to one of the most acclaimed entertainment software strategy games of all time, Civilization, which has sold more than 850,000 copies worldwide on various platforms.
Civilization II allows players to be rulers of their own empires, controlling every decision necessary to build the most powerful civilization on the planet. Players can build societies based on the principles of democracy or rule with an iron fist; they can bring glory and power to their civilization by building incredible "Wonders of the World" or put their people to work to develop the principles of law, science and technology.
Players can also negotiate with history's most ingenious leaders and form alliances with them or, on the contrary, command their military units to wage war against them for the purpose of conquest.
As in the original Civilization’, the players' ultimate goal is to be the first civilization to colonize space or conquer the world. Civilization II thrusts players into an active role in history's greatest events.
Players can build their civilization from the ground up or take control with a scenario straight out of the history books. A new map editor and preset scenarios, including World War II and the Roman Empire, give players an increased variety of customized options. Also, players can download free additional scenarios from our World Wide Web site at http://www.microprose.com/.
Players can set the game to a difficulty level that best suits their level of play, including the new "Deity" level that offers the greatest challenge.
Civilization II builds on the foundation of the original Civilization, providing greater challenges along with the new enhancements. Civilization II improves gameplay with more technology and units, better trade route and combat systems, a new difficulty level, an expanded diplomatic system, all new player scenarios taken right out of the annals of history, and beautifully rendered SVGA graphics.
An enhanced multimedia version of the Civilization II encyclopedia, the Civilopedia, gives players a quick and easy reference that is fun to use. High-resolution graphics, a more realistic "isometric" view, and new map and icon designs give Civilization II an entirely new look.
This incredible sequel also features full-motion video that brings to life 28 Wonders of the World, including Leonardo da Vinci's workshop, the Statue of Liberty and many more.
The predecessor to Civilization II, the innovative Civilization was released in 1991 and received several awards, including Game of the Year in 1992 (Computer Gaming World) and Best Consumer Entertainment Program in 1991 (Software Publishers Association).
Era: From 4000 B.C. to the 21st century
Format Windows 3.1 and Windows 95; CD-ROM only
Requirements: IBM PC 486, Pentium and most compatibles, Windows 3.1 and Windows 95, CD-ROM drive, Super VGA graphics, 8MB RAM
Supports: Windows-compatible sound cards
Product information is available for download from the MicroProse World Wide Web site at http://www.microprose.com/. For consumer orders, call 1-800-695-GAME in the United States and Canada and call 619-693-1200 outside the United States and Canada, or visit our world wide web site.
Contributed by skl (1149) on Mar 13, 2004.
Civilization Has Reached New Heights.
With over 850,000 copies sold, Sid Meier's Civilization has made gaming history. Now there's a version even more challenging and exciting than the original! Sid Meier's Civilization II. Make every critical social, economic and political decision as you build an empire to span history. Compete against some of the greatest leaders of all time. It's discovery. It's diplomacy. It's your destiny. So plan your every move carefully. Because in this game, you either stand the test of time or you're history.
- Command powerful armies. Defend and conquer using a wide range of weaponry. Deploy a variety of troops, equipment and technology. From archers, paratroopers and elephants to AEGIS cruisers and stealth fighters.
- Negotiate with rival empires. Plan a strategy to outwit history's most cunning leaders. Advanced diplomatic tactics allow you to wage war, make peace or form cooperative alliances with them.
- Devise and control technology. Drive your cities' technological evolution by inventing amphibious warfare, seafaring, tactics, theology, and more.
- Construct Wonders of the World. Full-motion video brings to life Leonardo da Vinci's Workshop, the Statue of Liberty and Marco Polo's Embassy.
- Influence history's landmark events. Play in pre-set scenarios and re-live some of the sweeping era's of mankind, including World War II and the Roman Empire.
- Enjoy all-new graphics. Stunning graphics provide players with high resolution images and a realistic isometric view. A multi-functional Map Editor allows you to create unique worlds from a vast array of terrain.
All New in Civilization II
- More military units to command
- More technologies and city improvements
- Expanded diplomatic system
- New multimedia Wonders of the World
- New Deity level for advanced play
- New pre-set scenarios
- New high-resolution graphics
- New Map Editor
Contributed by JPaterson (9098) on Sep 05, 2003.
Civilization II® improves on a beloved classic. Civilization, its predecessor, cast you as the ruler of an infant civilization, struggling to survive and prosper in the earliest moments of history. Eventually, growth and exploration brought you into competition with ruthless, competent, but sometimes predictable computer opponents. Civilization II adds depth to the diplomacy and smarts to the artificial intelligence, as well as tweaking features that millions of Civ players had come to know too well. The result is the same compelling quality and fresh challenges for the expert player and a wide-open world to explore for the novice.
Both you and your opponents begin with a small band of settlers surrounded by the hazards and delights of unexplored territory. Each decision you make can have important ramifications later. Should you build a city on a coast or inland? Should you concentrate on military production or agricultural improvement? If you prove an able ruler, your civilization grows larger and even more interesting to manage. The inevitable contact with neighboring civilizations opens new doors of opportunity: treaties, embassies, sabotage, trade, and war.
As time passes, you are confronted with increasingly difficult decisions. First, you must think tactically. Where is the optimum location for another city? When should you produce specific military units and city improvements? Soon, circumstances demand that you formulate strategic plans. Should you pursue war or peace with neighbors? Is it advantageous to change your type of government? Where should you focus technological research?
The success of the civilization that you build depends on your decisions. As ruler, you manage the economy, diplomacy, exploration, research, and the war machine of your civilization. The challenge is to build an empire that stands the test of time. You might succeed where great predecessors have failed. If you locate cities properly, build them soundly, defend them aggressively, and neutralize the danger from potential enemies, the descendants of your first tiny tribe might not only survive, but lead the colonization of space.
Contributed by Brian Hirt (10044) on Feb 28, 1999.