Current MobyGoal: Help us reach 250 documented ZX81 Games

SideWinder

MobyRank MobyScore
Amiga
...
3.4
Atari ST
...
4.0
PC Booter
...
4.0
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Description

This vertically scrolling shoot 'em up varies from the standard for this style of game, as it also features a degree of horizontal scrolling. The screen area moves across as you reach the edge of the screen and reveals a whole new range of enemies. These include lots of static turrets as well as cannon-fodder waves of enemies.

There are 6 levels and each level starts and ends with you travelling through a tunnel, and emerging on the other side faced with a new graphical setting, be it industrial, space or woodland. After clearing the last level the tunnel leads back to the first level, so there is no real ending to the game. There are no end bosses, instead each level ends with a more difficult part with a large ground structure and increased enemies and turrets. There are 3 difficulty levels to choose from, and a 2 player mode.

Interestingly, the game was not only released for Amiga and PC, but also as a coin-op machine for arcades. The arcade version is identical to the Amiga version, the arcade PCB even contains parts of the Amiga operating system.

Screenshots

SideWinder PC Booter level 1, the first big end-of-level structure
SideWinder Atari ST Loading screen.
SideWinder PC Booter level 4, turrets must be open in order to shoot them
SideWinder PC Booter level 4, do these advanced spaceships really need landing strips

Part of the Following Group

User Reviews

Five levels of wanton destruction Amiga *Katakis* (37691)

The Press Says

CU Amiga Amiga Apr, 1988 8 out of 10 80
Atari ST User Atari ST Oct, 1988 8 out of 10 80
Power Play Amiga May, 1988 6.5 out of 10 65
ST Action Atari ST Aug, 1988 65 out of 100 65

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Trivia

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Contributed to by Trixter (8740) and Martin Smith (63153)