PlayStation 2 ScreenshotsIt all started with an appearance of a strange detective that needed to speak with you (note that the shirt Heather's wearing can only appear once you've finished the game). Once you kill some creature, it will stay there for as long as you play. No matter if new ones appear, the body count will just increase. Heather will doodle across the maps she'll have, so you'll always know if there's something of interest in any of the rooms. Cinematics are very detailed, yet they don't seem to step out from the actual ingame graphic. Truth is, ingame graphic is that good, actually. Although in most of the rooms you'll be able to use 3D camera controls, some backgrounds will be there as static. Alternate world is always much more gruesome than the normal one you're in, but accept you'll be in it a lot. Town of Silent Hill will still look pretty much the same, foggy and very familiar, but with new creatures roaming the streets. Windows ScreenshotsYou know you're in a Silent Hill game when... your character holds a flashlight in his/her chest pocket. And the floor of an amusement park is made of grating over bottomless pits. What good would be a Silent Hill theme park without some giant teddy-bunnies from hell laying around? You know you're in a Silent Hill game when... you get killed in a dream and wake up at a dinner. And no one is there. *Ugh*... What a dream... What the hell did they put into these burgers? Are these funny burgers again? Douglas, our trusty sidekick detective. Hey Dog, do you ever get any clients with that looks? Does the word image ring any bell? By the way, these ARE in-game graphics, people. When Harry Mason woke up from his nightmare in SILENT HILL 1, he was greeted by a foxie of a cop girl called Cybill... and I have to do with this filthy bum excuse for a detective? Claudia Wolf, a younger Dhalia Gillespie, so to say. Hey! Does her name resemble that drug in SILENT HILL 1, the "white claudia" or what?... Coincidence? dun dun DUN! I guess a bathroom mirror is as good a place for a satanic graffitti as anywhere else, right? And what's suppossed to read there? "Samael roolz OK". Wow! Stop the press! I'm sorry, creatures, detective, witches, and player... you'll all have to excuse me for 5 minutes I NEED to check who made it to the cover of the last Teen Beat. I just can't get tired of looking at this guys' textures... wait Âis it me, or that sounded kinda queer? You know you're in a Silent Hill game when... gurneys with bodies covered in blood-stained sheets are stocked in the halls of a shopping mall. The third chapter of the series could be identified as the "gore" Silent Hill: the shifting from the normal world into the infamous Otherworld now involves lots of wall-bleeding and head-aching. u know you're in a Silent Hill game when... a horse in a merry-go-round has a nine-inch-nail stuck in its forehead. A good example of the replayability-enhancing freebie stuff that we can find in Konami games: May the force be with you, Heather! How do you give a blonde girl the scare of her life? Put her against her own dark self ÂÂwith her REAL hair color! Eeeeeeeeeek! Once you completed the game, you start getting codes to unlock Heather's wardrobe: now THESE are the clothes to fit this girl's attitude, huh? | |||