User review spotlight: Carmageddon (DOS). Released in 1997.

Silkworm

MobyRank MobyScore
NES
...
3.3
Arcade
...
3.4
Amiga
83
3.5

User Reviews

There are no reviews for this game.


Our Users Say

Platform Votes Score
Amiga 19 3.5
Amstrad CPC 1 0.8
Arcade 1 3.4
Atari ST 4 2.5
Commodore 64 6 2.1
NES 3 3.3
ZX Spectrum 6 2.4
Combined MobyScore 40 2.9


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
92
AmigaZzap!
You know how it is. A few bevvies in the bar whilst you're watching the news and a report comes on… 'TERRORIST ACTION ALL OVER THE CONTINENT IS INCREASING! THE ARMY NEEDS HARD TROOPS!' So you stagger out of the pub and sign up – after all, you've got that Army Surplus helicopter that you tarted up. It's only two weeks later (when you get the call-up papers) that you realise what you have done. 'Don't worry,' says your mate, 'I'll bring me jeep'.
90
AmigaRaze
[Budget re-release] There are many features which make this the definitive game of its genre. The graphics are superb, fast and detailed; the sound is exemplary, with a cracking soundtrack and the best shoot-'em-up sound effects around, but what makes this game such a hit is the simultaneous two-player game. One player can control a plane while the other jumps in a jeep. One player will find is much harder without the help of the other. If you've never played this, now is the time to try it.
90
Commodore 64Commodore Force
This remarkably popular left to right shooter featured the , then novel, now standard, pairing of helicopter and jeep, alone against the world. Essential for your collection Mrs Robinson.
89
Commodore 64Computer and Video Games (CVG)
The saving grace in this month's section, this brill two-player blast was one of the best C64 games going when released, and well worth grabbing now it's out on budget. Brill audio-visuals and topper gameplay make this one to go for NOW!
88
ZX SpectrumComputer and Video Games (CVG)
A 'copter and an armoured jeep against the rest of the world is the setting for this brill conversion of the Tecmo coin-op. Neat graphics and a highly addictive nature ensure this is a definite must-buy for the magic budget price.
88
AmigaComputer and Video Games (CVG)
More top quality 16 Blitz shoot 'em up tomfoolery, this time by the team behind the topper SWIV (reviewed on page 26)! Simultaneous two-player excitement, great graphics and raucous sound combine to make a bargain treat that should be checked out now!
86
Atari STThe One
As with the Amiga version, there are a couple of new aliens not seen in the coin-op plus an impressive end sequence. Despite slightly jerky animation and scrolling, this is easily as playable as its arcade parent.
86
AmigaThe One
There arm also several neat touches in this conversion that didn't appear In the coin-op (the programmers opted to improve the game where they could rather than just convert It lock, stock and barrel). These include an end of game sequence and some extra aliens, a couple of which were "borrowed" from Thunderbirds! The screens hots may fail to inspire, but the sounds and highly-polished destructive action is sure to impress.
86
AmigaThe Games Machine (UK)
Teamwork games always work well and Silkworm works a lot better than most with two different craft requiring separate game tactics in order to succeed, and even in one-player mode Silkworm plays extremely well. The vast number of opponents quickly get the adrenalin pumping, the addictiveness and playability levels are high and the action never stops. Silkworm may not be the biggest of licenses but this shouldn't stop it from becoming a much deserved success.
84
Commodore 64ACE (Advanced Computer Entertainment)
A very close conversion of the arcade counterpart containing all the original features such as the goose copter, a dozen levels and the two player jeep/copter mode.
83
Atari STThe Games Machine (UK)
Teamwork games always work well and Silkworm works a lot better than most with two different craft requiring separate game tactics in order to succeed, and even in one-player mode Silkworm plays extremely well. The vast number of opponents quickly get the adrenalin pumping, the addictiveness and playability levels are high and the action never stops. Silkworm may not be the biggest of licenses but this shouldn't stop it from becoming a much deserved success.
80
ZX SpectrumComputer and Video Games (CVG)
Obviously lacks some of the visuals and audio wonderments of the 16 bit versions, but the Spectrum version is nonetheless a very playable and addictive blast.
79
Amstrad CPCThe Games Machine (UK)
The Amstrad version of Silkworm is colourful, hectic and very tough. Okay there are times when the action slows down to a pace that a snail could manage, but on the whole it's satisfyingly fast and furious, making this another quality version of a highly enjoyable game.
79
AmigaPower Play
Die Amiga-Version bietet rassige Action in Spielautomaten-Qualität. Sprites rauschen in Massen über den Bildschirm, ohne daß etwas ruckelt oder flackert. Eine zündende Titelmusik und kernige Soundeffekte machen das Spiel auch zu einem Ohrenschmaus. Die Spielbarkeit von Silkworm ist sehr gut. Automatenumsetzungen geraten oft ein wenig schwierig, doch die ersten vier, fünf Levels sind hier erfreulich leicht zu spielen. Die gegnerischen Formationen und das Auftauchen der Schutzschilder sind prima ausgetüftelt. Hat man alle zwölf Levels mit dem Hubschrauber geschafft, kann man das Kunststück noch mal mit dem Jeep versuchen.
77
ZX SpectrumThe Games Machine (UK)
The Spectrum's largely monochrome works well with huge sprites and satisfying explosions, perhaps a touch easier to get through, it's still one of those games to go back to.
75
Commodore 64The Games Machine (UK)
The C64 Silkworm is certainly tough, even seasoned blasters will find the going difficult, but this is a good blast that whilst it suffers slightly from the Commodore's blocky graphics, is very playable.
75
Atari STPower Play
Die Spielbarkeit von Silkworm ist sehr gut. Automatenumsetzungen geraten oft ein wenig schwierig, doch die ersten vier, fünf Levels sind hier erfreulich leicht zu spielen. Die gegnerischen Formationen und das Auftauchen der Schutzschilder sind prima ausgetüftelt. Hat man alle zwölf Levels mit dem Hubschrauber geschafft, kann man das Kunststück noch mal mit dem Jeep versuchen. Die ST-Version spielt sich fast genauso gut und bietet ebenfalls ein Dutzend Levels mit wechselnden Hintergrundgrafiken. Hier ruckelt das Scrolling aber und der Sound ist schlichter.
74
Atari STST Action
Both the graphics and sound are good, but it's the overall gameplay that stands out. The difficulty level has been set at just the right level, I soon found myself overcoming enemies that I had initially thought unbeatable. However, it is the two-player option that I enjoyed most. The combination of two trigger-happy mercenaries makes for frantic action.
74
Commodore 64Power Play
Alle Levels, Gegner und Extras des Originals sind vertreten; auch der Zwei-Spieler-Modus wurde nicht vergessen. Das packende Actionspiel macht Spaß, obwohl der hohe Schwierigkeitsgrad der Commodore-Version eher geübte Action-Veteranen anspricht.
74
Atari STACE (Advanced Computer Entertainment)
All in all, Silkworm is a very good shoot-em-up: nothing more and nothing less. The attacking craft are varied, and there's plenty to blast, so it'll keep you busy for a good while and is guaranteed to take years off the life expectancy of your joystick fire button.
73
AmigaASM (Aktueller Software Markt)
Silkworm ist ein spannendes, nervenaufreibendes, äußerst unterhaltsames Shoot'em up mit einem klassischen Spielkonzept. Es bringt meines Erachtens wenig, über den Spielinhalt zu streiten und das Fehlen neuer Ideen zu bemängeln. Silkworm erhebt keinen Anspruch, etwas Neues zu bieten, dafür werden bekannte Spielinhalte frech kopiert und variiert, um den Spieler mit einer gehörigen Portion Action zu unterhalten.
73
Atari STST Format
This is one of the earliest shoot-'em-ups from the team who brought you SWIV and ST Dragon. The most appealing aspect of this game is the simultaneous two-player action, where one of you controls a helicopter and the other controls a jeep. Gameplay is fast and furious and there are some particularly nice power-ups available for those especially tricky attack waves.
70
Atari STST/Amiga Format
For all it's action and attention to detail, Silkworm is still just another shoot-em-up. At a cursory glance, the helicopter scenario might appear impressive but it's no match for the likes of R-Type and Denaris. Animated sprites aren't large enough and the later levels are so ridiculously hard that long-term interest doesn't last. However, if you were attracted by the arcade game then this is a good enough conversion to warrant picking up your stick.
70
AmigaAmiga Joker
Es gibt also Gründe genug, die Seidenraupe auch heute noch ins Laufwerk zu laden – einer davon wäre der aktuelle Budgetpreis von seidigen 29 Märkern!
69
Amstrad CPCComputer and Video Games (CVG)
A jeep and helicopter decide to take on a vast military force in this horizontally scrolling shoot 'em up extravaganza. The game boasts simultaneous two-player thrills and spills, but the screen area is very small and the action slow. Not the best Amstrad blaster, that's for sure.
62
NESElectronic Gaming Monthly (EGM)
Silkworm is a good variation of the basic shooter, with dual player options and two different types of attack vehicles. Beyond this twist, however, Silkworm doesn't have a lot in the way of original gameplay. This is another highly challenging game that should keep shooter fans occupied.
50
ArcadePower Play
Spielen tut er sich ja ganz gut, der neue Automat von Tecmo. Der gerade von dieser Firma (man erinnere sich an „Solomon's Key“ oder „Ryga“) habe ich mir wesentlich mehr Abwechslung und ein paar neue Spielideen erwartet. Beides vermißt man bei Silkworm schmerzlich. Warum gibt es nur so wenige Extras? Auch Grafik und Sound sind für Automaten-Verhältnisse nichts Besonderes. Vor drei oder vier Jahren wäre Silkworm sicherlich ein Hit gewesen, heutzutage versinkt es im Mittelmaß. Als Computer- oder Videospiel dagegen könnte ich es mir ganz gut vorstellen – vorausgesetzt, die Umsetzung kommt dem Automaten-Vorbild sehr nahe. Wenn ich mir andere Tecmo-Neuheiten wie zum Beispiel das vorzügliche Ballerspiel „Gemini Wings“ oder auch Konamis „Vulcan Venture“ (siehe Test in dieser Ausgabe) anschaue, kann ich mich für das etwas einfallslose Silkworm nur wenig begeistern.
29
Amstrad CPCPower Play
Das Programm wird gruselig langsam und nahezu unspielbar, sobald mehr als drei, vier Sprites gleichzeitig zu sehen sind. Silkworm auf dem CPC wird nur Action-Spieler mit starken Nerven bei der Stange halten.