Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

SimAnt: The Electronic Ant Colony

MobyRank MobyScore
PC-98
...
3.6
DOS
...
3.5
Windows 3.x
...
3.8

User Reviews

Sure beats having an ant farm Windows 3.x Maw (849)
Fun the first time around... DOS Stephen M (24)
Simant is as addictive as it is educational. DOS kbmb (399)
More fun than your first ant farm. DOS gametrader (229)

Our Users Say

Platform Votes Score
Amiga 3 3.7
DOS 25 3.5
FM Towns Awaiting 1 votes...
Macintosh 2 3.9
PC-98 1 3.6
Sharp X68000 Awaiting 1 votes...
SNES 2 4.3
Windows 3.x 17 3.8
Combined MobyScore 50 3.7


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
AmigaInfo
There are two versions of SimAnt. one in lo-res and the other hi-res. The hi-res version requires one meg of chip RAM and another meg of fast RAM. Both versions are sluggish in changing windows, though an accelerator brings everything up to speed. Just to set your mind at ease, the slowness isn't bad enough to be more than a minor annoyance. Given the enormous number of things going on. it's all perfectly understandable and acceptable. The graphics are very good in lo-res. but hi-res really brings them to life. The sound effects are disgustingly wonderful; ants frequently feed by regurgitation and the sound when they do is vile enough to delight any junior high kid. The manual is beyond thorough: its 176 pages not only take you through the game step by step, but also has the most information on ants this side of an entomological textbook. It's witty, well-written, and almost as entertaining as the game.
87
DOSPower Play
Wie bei allen Simulationen von Maxis hängt der Spielspaß weitgehend von der eigenen Kreativität ab. Hier wird kein genauer Lösungsweg vorgegeben und viel Platz für die eigene Experimentierwut gelassen. Die MS-DOS-Ameisen unterscheiden sich kaum von ihren technisch perfekten Macintosh-Verwandten.
87
MacintoshPower Play
Mit Sim Ant hat man endlich die richtige Balance zwischen Spiel (Sim City) und Lernsoftware (Sim Earth) gefunden. Durch die Konkurrenzsituation zwischen schwarzem und rotem Schwarm bleibt der Spieler hoffnungslos motiviert. Obwohl der Sieg über die Konkurrenz nicht gerade leicht ist, kommt dabei keinerlei Frustration auf - man wird ganz einfach wiedergeboren und der Spaß beginnt aufs neue. Alle Befehlsmenüs sind von gewohnter Maxis-Qualität: kinderleicht, übersichtlich und bis ins kleinste Detail durchdacht. Das Spiel erklärt sich fast von selbst. Spieler, die keine Lust haben, die vorzügliche Anleitung durchzuschmöckern, werden in einem kleinen Tutorial sanft in die Spielmechanismen eingewiesen. Wer sich intelligent und kreativ unterhalten möchte, ist im Ameisenhaufen von Sim Ant ganz vorzüglich aufgehoben und wird ständig neu motiviert.
86
AmigaPower Play
Wie auch von anderen Maxis-Programmen gewohnt, überzeugt das Programm durch eine Vielzahl an Menüs, Tabellen und Statistiken. Der Überblick über unseren krabbelnden Haufen wird durch unterschiedliche Perspektiven und Grafiken gewahrt. Hat man sich mit den unterschiedlichen Spielmechanismen vertraut gemacht, sorgen die roten Konkurrenzameisen für Motivation. SimAnt ist das Richtige für Leute, die ungern vorgegebenen Spielabläufen folgen.
86
SNESRPGFan
By now, you may be asking: '86%?! Geez, that's a little much isn't it?!' I say, not for a game as innovative and just plain as fun to play as Sim Ant, tack on the educational value, and you have a winner.
85
AmigaAmiga Joker
Insgesamt ist Sim Ant eine sehr gelungene PC-Konvertierung, die in punkto Langzeitmotivation ihre Vorlage sogar übertrifft - zumindest die technisch gut Gerüsteten unter Euch werden uns da sicher zustimmen!
83
DOSEntertainment Weekly
You can easily lose months obsessing over the witty SimAnt, which makes you head bug in an ant colony.
80
SNESGamePro (US)
If you don't know anything about ants, SimAnt's a great way to have fun while you learn. Action-wise, may gamers will find simulation games too slow. Spend an evening with SimAnt, though, and you'll soon discover just how absorbing this kind of game can be.
79
DOSJoker Verlag präsentiert: Sonderheft
Bis auf eine heldenhafte Ausnahme steuert man das Krabbelvolk „indirekt“, zum Beispiel durch verstärkten Nestbau oder die Ausbildung von mehr Soldaten- als Arbeiterameisen. Abwechslung in das biologische Feldexperiment bringen unterschiedliche Grafikperspektiven und Spielmodi wie etwa der „Silly Mode“, bei dem die verschnörkelten Gedankengänge der Hauptdarsteller auf dem Screen sichtbar werden.
(page 80/81)
78
AmigaJoker Verlag präsentiert: Sonderheft
Bis auf eine heldenhafte Ausnahme steuert man das Krabbelvolk „indirekt“, zum Beispiel durch verstärkten Nestbau oder die Ausbildung von mehr Soldaten- als Arbeiterameisen. Abwechslung in das biologische Feldexperiment bringen unterschiedliche Grafikperspektiven und Spielmodi wie etwa der „Silly Mode“, bei dem die verschnörkelten Gedankengänge der Hauptdarsteller auf dem Screen sichtbar werden.
(page 80/81)
76
AmigaAmiga Computing
It's just a pity that the actual game is so uninspiring. Hardcore insect fans, or slightly eccentric strategy fans, will probably take it to their hearts, but I couldn't help feeling slightly disappointed. At £35, rather than being bowled over by the ins and outs of insect life, I found that ants eat, have babies, have fights and then die. Just like us. Maybe that's the whole problem. A nice idea, but it just doesn't quite make it.
74
AmigaAmiga Action
The best way to describe SimAnt is that it is original, initially, but tedious in the long run. As you can see from the screenshots the graphics are very dated and similar to those in SimCity. Unfortunately though here they flicker vigorously and put the player off the game immensely, the scrolling is also jerky. The only redeeming feature about the graphics is the amusing screen of the garden. If you are a fan of SimCity and other similar games then this will certainly have a small amount of curiosity value but otherwise it is best avoided.
74
SNESGame Players
Here's you chance to rule a colony of black ants - we know you've wanted to. Actually this PC translation takes you inside the hill, so to speak, to help you colony prosper. It's complex, yet still goofy enough to keep you coming back.
73
AmigaAmiga Format
All this is novel, good fun and educational in its detail. But the problems arise with its speed. Controlling the ants' movements slows the Amiga down terribly. Windows open and close arthritically and the action stops while the computer cogitates endlessly. This lack of speed ruins Sim Ant. If you click too quickly you can even crash the program. Once the ant novelty wears off, you aren't left with a deep game, and it's possible to explore it pretty thoroughly in a couple of sittings (even with its slow update). Really for those who like weird sims, and love ants.
70
DOSAll Game Guide
SimAnt at heart is a simple game and doesn't have all the glittery action of adventure and action games but it is, after all, a simulation. What it does have is a great deal of integrity, intrigue and interaction and provides literally hours of immersive game play. The interface, as in most Maxis games, is intuitive and very easy to use. Most action occurs through the use of icons, menus and keyboard commands with a nice arrangement of windows to complement management considerations. The viewing perspective is varied, from overhead close ups of your controlled ant to a panned out global view of the entire area of play (all 192 squares, or patches, that cover the backyard and house) with other angle options available as well. Graphics are what you might expect from an ant simulation, fairly simple in appearance but detailed enough to allow meaningful text, charts and graphs to enhance control. The animated cut scenes are a treat and surprisingly eerie in their own way.
70
MacintoshAll Game Guide
Of special note is the overwhelmingly detailed and precise manual that is included with the game. From tips and strategies and game play, to histories and facts, the ant kingdom is generously and exhaustingly chronicled. For example, did you know that 50,000 ants weigh approximately one pound and yet the combined weight of all ants on earth exceeds the combined weight of all humans? Play SimAnt. Where else on earth could you carry 20 times your own weight?
59
AmigaAmiga Power
If you're really intrigued by the behaviour of ants, SimAnt might well appeal (indeed, it'll be your dream come true). However, if you harbour any doubts at all about whether you'll enjoy it, you're more than likely not to. Whatever you do, don't expect a game as appealing as Sim City - it just ain't going to happen.