Everyone
ESRB Rating
Genre
Perspective
Non-Sport
74
MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.

Description

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained.

This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides.

Alternate Titles

  • "模拟过山车" -- Chinese spelling (simplified)
  • "Theme Park Manager" -- German title
  • "Theme Park Inc." -- UK title

Part of the Following Groups


Merchant Title      
amazon.com
SimCoaster    
ebay.com
SimCoaster    
Not an American user?

User Reviews

Who knew having fun could be so annoying? Ummagumma (73) 3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars
Whadd'ya mean, annoying?! Nick Johnston (4) unrated

The Press Says

Game Informer Magazine Apr, 2001 8.5 out of 10 85
Svenska PC Gamer Mar, 2001 81 out of 100 81
Computer Gaming World (CGW) May, 2001 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Game Informer Magazine Apr, 2001 7.75 out of 10 78
GameStar (Germany) Feb, 2001 75 out of 100 75
Gamesmania Feb 21, 2001 74 out of 100 74
PC Games (Germany) Feb, 2001 72 out of 100 72
4Players.de Mar 03, 2001 71 out of 100 71
Jeuxvideo.com Feb 21, 2001 14 out of 20 70
Gamekult Feb 16, 2001 4 out of 10 40

Forums

There are currently no topics for this game.


Trivia

Just like it's prequel, this game comes with 2 different titles, one for the US (SimCoaster) and one of the rest of the world (Theme Park INC.)

I still see no decent reason why they might have done this, maybe because the 'sim-' games are more popular in the States than in the rest of the world.


This entry to the MobyGames database was contributed by Erwin Bergervoet (304) on Feb 25, 2001.
 

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