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Maxis takes their Sim-building line vertical with SimTower, an original concept from Japan (where vertical living is much more commonplace than in many parts of the world).

Your goal is to build a skyscraper that is both tall, aethestically pleasing, popular, and, most importantly, economically profitable. To be successful, your building cannot just be levels upon levels of officespace, or just an apartment sky-rise, but a multi-functional haven for humanity featuring everything from penthouses to theatres, restaurants to shopping malls. The centerpiece of your tower design is your elevators and proper managment is the key.

You can watch your Sims enter and leave your grand tower, getting impatient waiting for elevators, or having a hectic work day at the office. You can even train in on one or two, to server as a metering stick for their compatriots, or just to peek into the average workday of the little people living in your building. Or watch the security and resuce crews race as distasters like bomb threats and fires rampage through your well-crafted skyscraper.


SimTower: The Vertical Empire Windows 3.x without condos, our tower is quite empty at night
SimTower: The Vertical Empire Windows 3.x We built a second lobby on the 15th floor
SimTower: The Vertical Empire SEGA Saturn Tower's Finances
SimTower: The Vertical Empire Windows 3.x a new service elevator on the left for housekeeping access

Promo Images

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Alternate Titles

  • "The Tower" -- Japanese title
  • "Sim Tower: Das vertikale Imperium" -- German title
  • "ザ・タワー" -- Japanese spelling

Part of the Following Groups

User Reviews

So simple...yet somehow addicting Windows 3.x classicpoki (9)
Fun Windows 3.x Big C (49)

Critic Reviews

Computer Gaming World (CGW) Macintosh Apr, 1995 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Power Unlimited Windows 3.x Jul, 1995 8 out of 10 80
PC Games (Germany) Windows 3.x Jun, 1995 79 out of 100 79
Play Time Windows 3.x Jun, 1995 77 out of 100 77
Génération 4 Windows 3.x Jul, 1995 74 out of 100 74
PC Gamer Windows 3.x Aug, 1995 74 out of 100 74
PC Joker Windows 3.x Jul, 1995 72 out of 100 72
Score Windows 3.x May, 1995 7 out of 10 70
Entertainment Weekly Windows 3.x Jan 13, 1995 B- 67
Joystick (French) Windows 3.x Jul, 1995 65 out of 100 65


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SimTower was one of a scant few commercial games to use WinG, a game library developed by Microsoft during the brief period between the Windows game SDK and DirectX.

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Contributed to by Lance Boyle (1338), Olivier Masse (420), Kabushi (163214) and Iggi (8775)