Description3D Slime is a fast game that mixes the munching from Pac-Man with the isometric perspective from the contemporary Gyroscope. Players control Green Slime, a green piece of slime from Vega 3 that has been captured by a certain Rodrick. He forces Green Slime into Robocity to steal purple pyramids for him. Green Slime needs to collect these while avoiding black bowling balls by hopping from one tile to another. For each collected pyramid points are scored and all of them need to be gathered to move on to a new environment. The pseudo 3D levels are often built in irregular patterns with inaccessible black spaces and separate areas that are reached through a single path and with a different elevation. To get there the bowling balls need to be lured away to clear the path. High scores are stored directly on the cartridge and it includes a boss key that immediately draws a fake spreadsheet called MEGACALC IV.
There are no Sinclair QL screenshots for this game.
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