Skull & Crossbones Screenshots

User Screenshots

Amiga version

Title screen
Starting on my ship.
Jumped to another ship.
Fighting in a fort.
Climbing up a ladder.
Fighting a guard in the fort.
Swinging down a rope like a cool pirate!

Amstrad CPC version

Loading screen
Main menu, looking more 1986 than 1991
Lets go.
Fighting on deck.
On dry land.
Kill the guard.

Arcade version

Title Screen.
Off we sail.
Nice collection of treasure.
Swashbuckling action.
It's all gone.
Swing across the gap.
Kill them.
Next fight on ship
Save woman
Ninjas?

Atari ST version

Loading screen
Intro shot
Game start
Arch swordplay
Up the ledge to the next bit
Onto the next ship
Ouch!
In the yard
Down I go

Commodore 64 version

Loading screen
Title screen and main menu
Aye, we be off to raid the merchant ship.
Hand over the booty, ya scurvy dogs!
Have at thee, ya Spanish landlubbers!
I be digging for buried treasure. Arg!
Tis gold, mateys!
This one be a might tough.
Tis a raiding party on the orange ship! HAAAAA!
Getting the food stores below decks.

DOS version

Each level begins boarding an enemy ship.
Sailors attack one by one, thankfully.
Level 1: Raiding a Spanish fortress!
Duel on the battlements.
A trip to the far east in level 2. Ninjas are lightning-quick but easily dispatched.
Boss fight: The quick and deadly martial arts master.
Defeat the enemy captain, free the damsel.
Skeleton warriors and nasty drakes (which can only be hit with high swings).
In the hotseat-style two-player mode, players don't go through a level simultaneously but one after another, then duel each other for the level's treasure.

ZX Spectrum version

Loading screen
Main menu
Hand over thy gold, ya bilge-water dwelling squid!
Avast! I be going to Davey Jones' locker!