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The Adventures of Dr. Franken (SNES)

The Adventures of Dr. Franken SNES Title Screen


Published by
Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 2.0
Overall MobyScore (4 votes) 2.6

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Players
Help green-skinned Dr. Franken search the world for pieces of his robot girlfriend. DTMC targets younger players, but they're the ones most likely to be frustrated by it's lack of a password feature.
Super Play Magazine UK
Collecting bits of Bitsy becomes incredibly repetitive after several levels, despite some attempts to inject variety into the proceedings (the New York docklands level requires you to operate a crane to retrieve your paramour's parts). At no time does it ever rise above the level of spotting a switch and throwing it to see what it does. The kicks and punches are sluggish to operate if you're moving fast, so the sensible player takes everything at a zimmer-frame pace. Sometimes it's a little unfair in this respect, and will have you cursing in disbelief as you're killed by a space-hopper that you chose to attack (although the lack of continues prevents you, fortunately, from finishing the entire game in a weekend). Dr Franken really isn't very engaging, and the imbecilic expression on the monster's face when he dies doesn't exactly leave me clamouring for more. Call me a junkie if you like, but I prefer my games to have Class A addiction.
Total! (Germany)
Ansonsten trifft der Begriff „quälen“ den Nagel auf den Kopf. Ruckzuck sind alle der anfangs drei Leben futsch, und dann kommt das böse Erwachen. Paßwort? Save-Funktion? Wenigstens ein Continue? Mitnichten – Franky fängt immer wieder von vorn an. Aber nicht lange. Ohne Engelsgeduld, dem goldenen Nintendo-Blitzfinger oder dem richtigen Action-Replay-Code weicht der Spielspaß schnell dem großen Frust. Keine Empfehlung!