Aero the Acro-Bat (SNES)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the SNES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall User Score (6 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GamePro (US)
It's big fun under the big top with Aero the Acro-Bat, a bodacious, high-flying bat in an above-average platform product. Sunsoft converted the Genesis version to the SNES, enhancing the graphics and sound, and adding a mod Mode 7 bonus stage.
Super Play Magazine UK
The graphics are very simple but very effective, with some lovely touches. Aero's buggy eyes when he dies are worth watching out for, as are many of the well animated mobile baddies. The graphics improve vastly the further into the game you get, with such levels as the roller-coaster and the woods looking very nice indeed. Overall verdict: A strange one, but once you give it a chance you'll be hooked. Aero handles well and you'll learn to live with the tricky, but cavernous, early levels. What puts it in the "very good" league is its sheer size and variety. Just when you're bored with a game-type, it's gone and there's something new there.
ASM (Aktueller Software Markt)
Um alle Plattformen zu erreichen, müssen unter anderem Teleporter, Trampoline und Kanonen benutzt werden. Letztere müssen in die richtige Position gebracht werden, und auch die Abschußgeschwindigkeit will gut gewählt sein, damit unser Held nicht gegen das nächste Hindernis knallt. Die Aufgaben, die in den Levels gelöst werden müssen, sind vielfältig: Zum Beispiel gilt es eine bestimmte Anzahl von Sternenplattformen zu besuchen, und Freunde von Aero zu befreien. Auch die beliebten Geheimräume, in denen es von Belohnungen nur so wimmelt, fehlen nicht.
Electronic Gaming Monthly (EGM)
It's very difficult to come into the market with a great platform game, but Sunsoft's Aero is a rare gem. This has some of the most impressive graphics I've seen. The near-perfect calliope music really sets the tone of the game and get you into it as well. There are tons of out-of-the-way areas to get to and find. The gameplay is very good and responsive with his double-jump-spin attack. I dig this game!
Aero est un héros sympathique et original, son aspect et celui de certains ennemis (les tout petits clowns entre autres) est réussi, c'est son atout principal, mais il lui manque quelque chose. Il ressemble plus aux jeux de plates-formes Ocean, c'est à dire européens, que japonais, ce qui de toute évidence n'était pas le but. Les niveaux ont cette construction en tableau que vous devez parcourir de long en large, c'est comme une longue course d'obstacle, sans grande variété, ni surprise, et ce n'est pas ce qui fait le charme des jeux de plates-formes 16-bit.
Game Players
Sunsoft's mascot character is a daredevil bat who performs amazing feats while fighting off foes in the Big Top. Great graphics and animation are the highlight.
Game Freaks 365
I'm not disappointed that I missed Aero back in the early 90's. The game's concept is good and all, but I want to be able to attack more often, and have the option to tone down the difficulty. This is a solid, colorful, platformer, but it by no means will knock off Mario or Sonic, as you can already tell.