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What's more, the real-time object manipulation allows for some pretty impressive visual effect; namely, a rotating arena, changing camera angles as in Virtua Fighter and an incredible "Instant Replay" mode in which you can tilt, rotate and zoom in or out on the playfield. The Super NES Mode 7 has allowed these types of special effects in the past, but seeing them done entirely in software on the Genesis was enough to make my jaw drop. In addition to the cutting-edge gameplay, Ballz has a lot of features that are just plain cool - not calculated cool, but naturally so.
With Super Street Fighter II and MK II already on the shelf, Ballz seems out of place for the SNES owners. It just goes to show you that what's innovative one month is old news the next. The SNES Ballz may interest fanatical fighters who must have every fighting game for their collection, but it may just deflate the rest of you.
Tired of the same ol' fighting game? Ballz definitely wins originality points for it's unique fighting perspectives, hilarious characters and original special attacks. The graphics are very clean and the control is right on par. However, the eight characters are limited in what they can do, so the game gets tiresome after a short while. If you are in desperate need of a new fighting game, Ballz will do, but at least rent it first.
3D Ballz is unique and very original, no doubt about it, but the gameplay and controls are terrible and the overall design tasteless. This is a shame as the game shows a lot of potential... unfortunately potential just leaves you craving for more...