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All in all, I can't really stress how a massive missed opportunity Blazeon is - the original arcade game was correct (yet average), but this conversion badly fails in the gameplay/control department. It is a real shame because the rest of the game (graphics and soundtrack) are pretty decent.
Ansonsten zeigt sich Blazeon spielerisch und technisch nicht gerade von der Schokoladenseite. Es ist ruckelig, höllisch schwer und schlecht durchdacht. Habt Ihr die fünf Levels dennoch durchgespielt, geht‘s in Level eins mit höherem Schwierigkeitgrad weiter.
Most of your adversaries are boring pods or cannons, but periodically you'll encounter oversized, mechanical creatures. Defeating one of these beasts and touching its "ghost" lets you assume its hulking form and its considerable firepower. Of course, your enlarged size also means it won't be long before you absorb a few hits and return to your original form. That's different, but Blazeon is still too flawed to even qualify as average. First, you sometimes encounter "blinking" enemy ships that will seriously strain your eyes. Apparently the blinking is supposed to signify that they are in the "background" (hence out of shooting range), but it's just irritating. Later stages are plagued by a serious case of slowdown - even when there's not a whole lot happening on the screen! Finally, the music is pretty "blah", and it just loops over and over. Blazeon is a playable shooter, but it lacks that addictive quality you look for in a game like this.
You really don't want to play this. The gameplay is downright horrific, making the game not worth even a rental.
All this talk of garland makes me think of trimming the Christmas tree in particular, and of Christmastime in general. Maybe I’ll save Blazeon, wrap it, and send it to someone I don’t like.