The GoodThere's a very singular kind of imagination here, and it spills over from the plot to the settings. Areas, though extremely cartoonish, merge seamlessly with the music and mood to create a very solid gameplay experience.
The BadI have to dig for bad things, but this definitely isn't for people who can't get along with strange, strange games. Sometimes the difficulty of a new area ramps up a little too high for the player to cope easily.
The Bottom LineSomebody must have gotten a group of five-year-olds together, fed them acid, and then made frantic arm motions while screaming "You're going on an adventure! YOU'RE GOING ON AN ADVENTURE!!!" and then wrote down everything they said afterwards. The story is tweaked, the dialogue is tweaked, even the items... the whole thing is surrealism as expressed by a kindergardner. To top it all off, every new area tends to be genuinely interesting to explore, and the admittedly simple gameplay never gets in the way of the sense of discovery. Overall, a fine RPG for a collector.