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Faceball 2000 (SNES)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (1 vote) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Nintendo Land
One of my favorite pursuits in video game collecting is picking up the sleeper games that are great fun but rarely received any attention or acclaim in their time, especially commercially. Faceball 2000 definitely is one of those games.
Video Games
Ein Labyrinthspiel sollte für das 3-D-starke Super Nintendo kein Problem sein. Die Programmierer von Faceball 2000 haben den 3-D-Chip übersehen oder seine Zoomfähigkeiten kaum genutzt, denn Gegner und Wände ruckeln Euch dezent entgegen. Zieht Ihr alleine durchs Labyrinth, artet Euer Ausflug schnell in Langeweile aus. Der Zweispielermodus dagegen hält auch längere Zeit bei Laune - vorausgesetzt, Ihr habt einen “lächelnden“ Mitspieler zur Hand. Die Super-Nintendo-Version von Faceball 2000 ist für Konsolenverhältnisse spärlich, nur der Duellmodus motiviert zu schadenfrohem Grinsen.
Of course the question at the end of the day is this: is Faceball 2000 really worth playing? And the answer, unfortunately, is that unless you're someone like me who just has to try those oddities, it's not. I'd love to see someone update this, of course. With some impressive, vibrant architecture and the frantic action I'm sure the developers had in mind when they made Faceball 2000, an update could be the sleeper hit of the year. Too bad its current rendition will instead put you to sleep.