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The streets of Metro City are filled with criminals who are part of a gang called Mad Gear. Former wrestler and newly elected mayor Mike Haggar tries to do something about it, much to the displeasure of the Mad Gear Gang who kidnap his daughter Jessica. Only three people are brave enough to venture into the crime-infested streets and try to bring Jessica back.

Final Fight is a 2D side-scrolling fighting game. Taking on the role of either Cody, Guy, or the mayor Mike Haggar himself, you must advance through six areas of the city clearing out the gang infestation. You will have to cope with a variety of thugs, ranging from firebomb-throwing maniacs to behemoth wrestlers. To defeat these thugs, you have an arsenal of punches, kicks, throws, and jump kicks at your disposal.

The SNES version has seen some significant changes.


Final Fight Arcade Poison can do nice jump-kick
Final Fight Amiga Getting beaten up on the train
Final Fight Arcade Sodom
Final Fight Commodore 64 Bonus Stage: smash the car to bits

Promo Images

Final Fight Screenshot
Final Fight Screenshot
Final Fight Screenshot
Final Fight Screenshot

Alternate Titles

  • "Street Fighter '89" -- Working Title
  • "Final Fight One" -- GBA title
  • "Final Fight CD" -- SEGA CD title
  • "ファイナルファイト" -- Japanese spelling

Part of the Following Groups

User Reviews

Better than Final Fight on the SNES. Worse than Streets of Rage 2. SEGA CD Majestic Lizard (655)
not as good as they say SEGA CD Schutzstaffel88 (14)
Manages to be both better and worse then the other 16bit ports of the game SEGA CD tom Jefferson (51)
Solid Port Of A 1980's Brawler SEGA CD ETJB (447)

Critic Reviews

GameSpot Game Boy Advance Oct 11, 2001 8.4 out of 10 84
Retroage Game Boy Advance Jan 12, 2008 7.7 out of 10 77
ST Action Atari ST Nov, 1991 70 out of 100 70
Game Informer Magazine Game Boy Advance Oct, 2001 7 out of 10 70
Retrogaming History Commodore 64 Mar 08, 2010 5.5 out of 10 55
Play Time Amiga Dec, 1991 48 out of 100 48
Play Time Commodore 64 Dec, 1991 45 out of 100 45
ASM (Aktueller Software Markt) Commodore 64 Jan, 1992 4 out of 12 33
64'er Commodore 64 Dec, 1991 2 out of 10 20
Commodore Format Commodore 64 Mar, 1992 19 out of 100 19


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1001 Video Games

The Arcade version of Final Fight appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Amiga port theme music

Jolyon Myers' theme music from the game's Amiga port is an original composition of his called Lost In Time, originally made for the 1990 Amiga demo/musicdisk Amazing Tunes II, which also had other tunes by Myers under his scene name The Judge (Final Fight credits him under that name rather than with his real name). While the actual compositions and samples are identical between both versions, the version used on Final Fight plays slightly faster than the original Amazing Tunes II version.

Amiga startup-sequence code reference

Amiga version programmer Richard Aplin included a humorous piece of text in that version's startup sequence, in which he dismisses the accomplishment of Ronald Pieket Weeserik's Dynamic Loading System, used in SWIV to load the game as it played without losing any speed. Aplin argues that others had written the same code trick before, but found it too unwieldy to justify its use in most circumstances - though it was on show in Final Fight.


Capcom firstly designed Final Fight to be the sequel to Street Fighter named Street Fighter '89, but they changed their minds and decided to give the game a new name and start a new series.


According to publisher Capcom, Final Fight has sold 1.48 million copies worldwide since its initial release (as of June 30, 2016).

Version differences

  • All home computer versions of Final Fight include a shot of the Mayor's daughter tied up in her underwear during the opening sequence, which was only seen in Japanese arcades (it was censored in Europe and America).
  • The female gang members (Poison/Roxy, etc.) haven't had much luck appearing in the home ports of the game. All the Nintendo versions replaced them completely with male enemies (this includes the GBA remake, at least the US version) and while they appear in some rare ports they can only be found with edited clothing. Only the rare Japanese SEGA CD version shows them in their original form.
  • In contrast to the SNES version of Final Fight, the U.S. version of Final Fight CD had less differences to the original Japanese version: the girl punks were given slightly longer clothes, blood was taken out, Jessica wears her red dress in the intro (she was stripped to her underwear in the arcade and Japanese versions), DamnD's name was changed to Thrasher, Sodom's name was changed to Katana, the "SEXY" graffiti from the restroom stalls in one level was removed, and the references to beer and whisky were removed.

Wrestling connection

The enemy Andore was based on a wrestler called Andre the Giant. The story of Mike Haggar also has a parallel with the story of former wrestler Jesse Ventura, who left the ring to become governor in Minnesota.


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Beat-'em-ups (It's a Croaker!)
    • November 1994 (Issue 50) – #2 & #5 The Bottom 10
Information also contributed by Alexander Michel, Cantillon, Depth Lord, Johnny "ThunderPeel2001" Walker, Perfil Falso, and Zovni.
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