Summary
Awful in just about every way, with no emotional pull whatsoever
The Good
Very little, to be honest.
The Bad
The graphics are blandly-drawn, and the design of some of the backdrops is sickeningly lifeless - I'm glad I don't live in this house. Harley looks like a total doofus, and his design smacks of some middle-aged executive trying to epitomise coolness. He's failed.
The Micro Machines series does a much better job of bringing home environments to life in giant form.
There's no invincibility period after you die or get hit, and you'll sometimes be regenerated with an enemy literally dropping onto your head. In many parts of the levels you have to make successions of jumps, with absolutely no margin for error. All of this combines to make things very frustrating and demotivational, especially as the setting and task are so boring.
There is no options screen to speak of - no control configurations, no passwords, no sound test, no difficulty levels; just a shabby looking blue screen with '1 player' and '2 player' written in the middle.
The Bottom Line
There are loads of great games on the SNES - in terms of platformers
Super Mario World and
Donkey Kong Country stand out. This really doesn't offer anything to compete with them, and rapidly becomes infuriating.