Load screen (for a ROM-based game)
The macro-level map
The save point and special hallway, where you can warp to other worlds.
Grabbed the hotair balloon power-up
Using the hammer power-up to smash blocks.
Reached a checkpoint.
Submarine power-up in an underwater bonus level
Block power-up (this is one you don't really want).
What a way to go -- crushed by a giant teddy bear.
The Drum Solo level -- the drums already allow superior jumping height and the pogo stick powerup increases the height again.