49
MobyRank
100 point score based on reviews from various critics.
2.3
MobyScore
5 point score based on user ratings.

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
89
Super Power
L'ambiance est réellement extraordinaire. On a l'impression d'être plongé vivant dans le livre. Le jeu est vraiment immense. On peut jouer à cinq simultanément, ainsi qu'avec la souris.
68
Game Players
With the exception of the phenomenal sound, Lord of the Rings is really a pretty weak game. The ultra-small graphics combined with a bland combat system really take the bite out of what could have been a great adventure. Tolkein fans may be the only ones who can make it past the looks and interface of this RPG.l
66
Electronic Gaming Monthly (EGM)
A pretty faithful adaptation of the source material. Lord of the Rings is a slower-paced RPG for more deliberate playing. The fighting is a little slow, but there is plenty to explore. This game has rewards for the patient player.
50
All Game Guide
Overall, this is a flawed game that seems to have been rushed onto the store shelves before it was really ready. There should have been better graphics, sound effects, and music to accompany such a good story. Moreover, the gameplay should've been tweaked to make it less frustrating and more worthwhile.
50
GamePro
Lord is lean on challenge, as well. Getting through the areas is no problem. Enemies fly at you from all sides, but plenty of mushrooms and healing moss are around to help you out. This game should crawl back to whatever Hobbit hole it crawled out of.
36
GameCola.net
This game is simply a poor attempt to get people to buy a game by sticking the Lord of the Rings name on it, and there are not very many redeeming features. The only reason to ever get this game is if you are a collector who must have all Lord of the Rings things, and even then it's a stupid idea. Thumbs down!
16
The Video Game Critic
The animation is fluid, and the sound effects are some of the best I've ever heard in a video game. The echoes and sound of water drops in the caves are nothing short of amazing. Unfortunately, it's not always clear where you can or can't go, and you'll often find yourself stuck on invisible obstacles. As good as the game looks, its programming was sloppy. You characters can't move diagonally (!) which severely limits your control, and the collision detection is awful. Sometimes a bat will fly right through you, or your sword will kill a snake far out of its range. Issues like these make fighting even the smallest enemies a monumental pain, gradually depleting your will to forge ahead. Controlling multiple characters is even worse, as you need to use the R button to switch between them. Apparently the game was designed to support up to five players (via the adapter), but I imagine that would be a complete mess.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 2.3
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall MobyScore (6 votes) 2.3


User Reviews

The best snes rpg games music Ramiro Serrato (3) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

 

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