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Mega Man X (SNES)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Wh-why must I continue to fight? *Sob*A-boo hoo hoo. Adzuken (702) 4 Stars4 Stars4 Stars4 Stars4 Stars
Mega Man in his prime! This is one solid platformer! matt moore (26) unrated
Must-have game Dylan Heyne (2) 4.75 Stars4.75 Stars4.75 Stars4.75 Stars4.75 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall MobyScore (54 votes) 4.2

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Players
It was a long time coming, but definitely worth the wait. Here's a near-perfect cart with classic gameplay, excellent graphics and sound and tons of hidden items and power-ups. Wow!
Hobby Consolas
Todos los aspectos del cartucho han sido cuidados meticulosamente, desde los gráficos, con una paleta de colores completísima y doble scroll, la manejabilidad del personaje, los variados enemigos fin de fase, la cantidad de armas (simples o potenciadas) que puede utilizar, la longitud de las fases, los passwords y, sobre todo, un estudiado nivel de dificultad que no te permitirá acabar el juego en un día. Así que si aún no tienes ningún juego de plataformas en tu colección para Super, ésta es tu oportunidad.
Déjà riche d'un concept qui a fait ses preuves, les nouveautés ajoutées à cet épisode en font une véritable révolution. Graphismes, bande-son, durée de vie, gameplay, tout y est ! Vous noterez que ce test ne parle pas des défauts, tout simplement car le jeu n'en possède pas en soi. Certains pesteront sans doute contre la trop grande difficulté du titre, n'aimeront pas l'ambiance robotique ni même les compositions musicales. Mais tout ne sera que subjectif et c'est objectivement qu'il faudra reconnaître que Mega Man X est l'un des meilleurs jeux d'action/plates-formes à ce jour.
While admittedly following on from Mega Man 3 the series had took a slight nosedive, the quality declined, but overall Capcom had still managed to inject some new ideas into the already established layout. What you get then is the finest Mega Man game ever created and something that all SNES owners should own and cherish.
They don't really make games like this anymore. After playing through Mega Man X, you'll see what a shame that really is.
Electronic Gaming Monthly (EGM)
Very enjoyable, one of the best action games on any system at the time. Fantastic control and excellent graphics. Great soundtrack but possibly too easy. A game that should be checked out.
But very briefly, Mega Man X had a really, really great future ahead of him with his first game, and, to me, he'll always be the spirited android dashing across a crumbling highway, climbing a tower that is supposed to resemble Elec Man's stage from the first Mega Man, hotfooting it through a fire factory meant to resemble Fire Man's stage from the first Mega Man—hell, this game could've rewritten history for a gaming franchise that was already kicking ass.
Total! (Germany)
Obwohl Mega Man X spielerisch gelungener ist als seine 8-Bit-Vorgänger, sind einige Errungenschaften bei der Konvertierung auf der Strecke geblieben. Daß der bionische Arm und der Ballon-Adapter aus „Mega Man 4“ verschwunden sind, könnte man ja noch verschmerzen. Aber daß der Robo-Hund „Rush“, der in den früheren Mega Männern so oft mit seinen Verwandlungskünsten zur Seite stand, nicht in Mega Man X auftaucht, ist nun wirklich unverständlich. Bleibt zu hoffen, daß Capcom ein Einsehen hat und sich für die nächste Fortsetzung etwas mehr einfallen läßt.
Nintendo Land
Megaman X in particular, seems almost like it was meant to be an arcade game, not a console title, with it's short bursts of limited challenge and unsophisticated level design. And the few bits that are genuinely tricky end up being just cheaply frustrating. So, nice try, but no cigar. On the other hand, it's still Megaman, and there are always a few who can't get enough of that (for some sinister reason; it's probably the silly mechas). The more reasonable among us will find that this is enjoyable enough, nicely presented, but in the end, not all that special.
Svenska Hemdatornytt
Det är mycket underhållande och småputtrigt och det finns många sämre spel (många bättre också. Du kan köpa Super Metroid till samma pris).
The Video Game Critic
After a successful stint on the NES, the little blue guy brings his brand of side-scrolling shooting mayhem to the SNES. Mage Man X seems awfully generic at first, but gradually picks up steam as you defeat bosses and add their weapons to your arsenel. Upon completing the first stage, you can then select between nine more, each offering its own distinct theme (forest, mine, ice, factory, etc). Mega Man can climb walls, but can only shoot forward and can't duck. The gameplay is basically blast or be blasted, and the graphics are functional but far from spectacular. Mega Man X does have a few thrilling moments however, like when you ride a mine cart or commandeer a robot. Unfortunately, the game suffers from some serious slow-down, usually during the most dramatic moments. The music is very good, and a password feature allows you to save your progress. I liked Mega Man X, but it's pretty much by the numbers.
Power Play
Rockman alias Mega Man hat mich so manche Stunde Schlaf gekostet: auf dem NES. Auf dem Super Nintendo raubt mir der schlagkräftige Knirps eher die Nerven. Bei dem Versuch auf Nummer Sicher zu gehen – nämlich das Originalspielprinzip von Rockman möglichst verlustfrei auf 16 Bit zu übertragen – sind die Programmierer für meinen Geschmack zu sehr am Vorbild hängengeblieben. Spielerisch ist Rockman X nichts anderes als ein Aufguß des Oldies Mega Man 3 – von Neuheiten, spielerischen Finessen oder witzigen Einlagen keine Spur. Technisch hinkt Rockman moderner Super-Nintendo-Software zudem ein paar Meilen hinterher: Keine Grafikspektakel, selten sind mehr als drei Sprites gleichzeitig zu sehen (und das aus gutem Grund!) und relativ flaue Hintergrundbilder tragen nicht gerade zur Begeisterung bei. Daß außerdem in fast jedem Level immer wieder die gleichen Feinde auftauchen, nehme ich den Designer persönlich übel – ist es doch ein Zeichen für Einfalls- und Ideenlosigkeit.