Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall User Score (51 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
I don't think there is a word in the English language for how great it feels to play this game. "Ecstasy" is not strong enough and I'm not really sure if I can say "orgasmic" because we'll get letters and I might get fired. So I'll use a French word that means the same thing. Mortal Kombat II for the SNES has a gaming jouissance all it's own. It's so good it's almost scary. People will probably freak out all across the country and you might not be able to buy milk.
MK II fans who rated the arcade a perfect 5.0 should snap up this cart posthaste. Some hardcore fight fans prefer the SF II series to MK because of the deeper game play, and for this contingent, MK II might only be a must rent. Everyone else will give MK II a big limbs up!
You might note the SNES version has a slight, if definite edge over the Genesis version --- a surprise. Although you'd probably expect the SNES version to look better, it plays better too. But we're splitting hairs. Whatever system you own, this is a must have this season --- finish him!
A brilliant sequel to a great original and a faithful conversion of the arcade coin-op. A must for beat em' up fans...in fact, a must for Super NES fans.
MK2's graphics are crisp and detailed, and the sound and voices have great bass. My only problem with this game lies with the digitized photo of the programmer that pops up on the screen every now and then ("toa-sty!"). That''s just dumb!
I for one didn't expect MKII to be this impressive. There's a vast amount of playability lurking beneath its deceptive surface and in just quality of conversion terms there's little around to touch it. Realistically, Super Street Fighter II is a better fighting game, but it doesn't have the humour or the variety of Mortal Kombat II. IfI for one didn't expect MKII to be this impressive. There's a vast amount of playability lurking beneath its deceptive surface and in just quality of conversion terms there's little around to touch it. Realistically, Super Street Fighter II is a better fighting game, but it doesn't have the humour or the variety of Mortal Kombat IL If you're a dab hand at set-piece moves, and can remember half of the finishing moves, you'll get a great deal of pleasure out of this game. Whatever I say, this game will sell bucketloads and for once, it deserves to.
Am erfreulichsten ist aber vielleicht, daß man dank der gelungenen Steuerung auch schwierige Techniken recht bald im Griff hat. zumal die Button-Belegung im Optionsmenü eingestellt werden kann. Diesbezüglich ebenfalls hilfreich sind die fünf
Schwierigkeitsgrade und die Handicap-Funktion im Zweispielermodus für einen fairen, frustfreien Fight. Was soll man also noch sagen? Mortal Kombat II ist weit mehr als nur der würdige Nachfolger eines Bestsellers – es ist die derzeit ultimative Herausforderung für kampfstarke Konsoleros!
MK II fans can finally shut up. Their game is here and what an excellent translation it is. It plays great. All the combos are here plus the graphics and sounds are right on par...well most of the sounds anyway. Acclaim really wanted the game to be the best it could be and their persistence has paid off in a big way. The added Tournament Mode is a welcome addition that can really get your thumbs cramped up.
But there are new moves this year, and they're bloodier than ever: Check out the ''pull off the arms'' move and the ''upper cut decapitation.'') If you go for this sort of thing, though, MK II is a solid game: The combatants are larger, the moves are more varied, and the voice sampling (''Excellent!'' the basso- profundo announcer booms as you shatter an opponent) is downright chilling.