Nosferatu Reviews (SNES)

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Developed by
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 4.7
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.6
Overall User Score (9 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
1UP! (Oct 31, 2008)
Nosferatu survit quand même à ses défauts, au moins le temps de la curiosité qu'il faut lui accorder. Célébrant ses quatorze ans ce mois-ci qui est aussi celui d'Halloween, on peut juger de la prouesse accomplie par la petite équipe de Seta. C'est un vampire avec beaucoup de classe mais très cruel. Un bon vampire en somme.
GameFan Magazine (Jun, 1995)
Wow, I remember seeing shots of Nosferatu back in 1990! To be honest I wasn't crazy about POP, OOTW or Blackthorn, but with it's dark theme I really got into Nosferatu. Admittedly, it does get a tad repetitious, but the difficulty and mazes do get harder, sustaining the experience. The game is programmed as tight as a tu-tu of Kid Fan and the graphics are superlative. Adventure game-fans will love Nosferatu.
Mega Fun (Oct, 1994)
Nosferatu wäre ohne Zweifel ein Gold Game wert, wenn da nicht dieses eine, aber überaus gewichtige, Manko zu beanstanden wäre: Weder eine Passwort-Funkton noch eine Batterie ersparen Euch ein ständiges Neustarten, und zwingen zu einem Am-Stück-Durchspielen.
Just Games Retro (Oct 30, 2008)
In all, Nostferatu's a good game. The Prince of Persia platformer style plays differently that the usual brand (especially in the controls) so you'll need to be able to enjoy that scheme. If so, Nosferatu is challenging in all the right ways, both similar and different enough to PoP to offer a fun experience in its own right, and is certainly worth a look.
GamePro (US) (Jul, 1995)
Still, Nosferatu fits in nicely with the other games of it's type. You can take that to the blood bank.
This has been a long time coming and it lets most people down. The game is good, but it just isn't the smash hit most people were hoping for. The graphics and sounds are done well, whereas the play control is a bit sluggish, especially in the fighting area. This game is reminiscent of Prince of Persia with a slower, more puzzled-oriented approach. The game may not move fast enough for some, but I couldn't help but be drawn in by the great mystique.
Video Games (Apr, 1995)
Alles in allem ist Nosferatu eine Spur abwechslungsreicher gestaltet als Prince of Persias Abenteuerwelt, PoP war dafür länger. Bei der unpräzisen Steuerung hat sich Seta allerdings kein Bein aus gerissen. In das Design der winzigen und häßlichen Bosse sind auch nicht übermäßig Arbeitsstunden geflossen. Mehr Mühe wurde bei den Hintergründen und der morbiden Musikuntermalung an den Tag gelegt. Was bleibt, ist ein halbfertiger Mix aus sehr guten Elementen (Grafik, Animation, Musik) und mäßiger Programmierung (Steuerung, Spritegröße). Allen Interessenten sei auf jeden Fall die U.S.-Version ans Herz gelegt, da Ihr beim japanischen Original nie rauskriegen werdet, wie man zum Beispiel unter niedrigen Stellen durchrutscht, etc..
Unfortunately, the fighting is redundant and largely unexciting. Another major problem with this game is the sluggish controls. Running is especially unreliable and cumbersome. The double tap method doesn't work very well. The horror genre usually lends itself quite well to video games. It's too bad Nosferatu doesn't live up to its potential.
The Video Game Critic (Oct 22, 2000)
There's a nice variety of monsters to beat up, ranging from the traditional movie monsters (Frankenstein, Mummy, etc) to some truly bizarre original creations. Inexplicably, the second boss is pair of gorillas! The game lacks tension, although there are occassional surprises like falling corpses and hands that grab you from under the floor. Too many traps litter the later levels, and if you don't fall into a spiked pit on your own, you're likely to be pushed into one. In terms of graphics, the creatures look great but the castle walls start to get boring after a few levels. The controls are less than responsive, making it difficult to enter certain doorways or get off a punch in time. The audio is weak, with sparse sound effects and music that's uneven in quality. A few of the tunes have an edgy Nine Inch Nails flavor, but others just sound goofy. Nosferatu not a terrible game, but it fails to distinguish itself in any way, making it a thoroughly forgettable experience.